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طلب اصلاح كود


Mhmd.z

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السلام عليك

طلب اصلاح كود انه يظهر لك علامة التوصيل + الماركر في وظيفة موصل البضائع

  
function unpackDestinations () 
    return unpack ( destinations [ math.random ( #destinationsMrker ) ] ) 
end 
  
addEventHandler("onResourceStart",getjobmarker, 
function(p)  
    if p == lp and not isPedInVehicle(lp) then  
        guiSetVisible(getjobmarker,true)  
        showCursor(true)  
    end  
end) 
  
  
  
  
addEvent("createMssssrMarkers",true) 
addEventHandler("createMssssrMarkers",root, 
function () 
local num = math.random (#destinationsMarkers) 
local x = destinations [num][1] 
local y = destinations [num][2] 
local z = destinations [num][3] 
truckerMarker = createMarker(x,y,z,"cylinder",2.0,255,255,0,255) 
truckerBlip = createBlip(x,y,z,41) 
  
end 
) 
  

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:x

  
        local destinationsg = { } 
        local destinationsMrker = { } 
         
        function unpackDestinations () 
    return unpack ( destinations [ math.random ( #destinationsMrker ) ] ) 
end 
  
addEventHandler("onClientResourceStart", ResourceRoot, 
function() 
if ( element == localPlayer ) then 
    if not ( isPedInVehicle ( thePlayer ) ) then 
        guiSetVisible(win,true) 
        showCursor(true) 
end 
    end 
end) 
  
  
  
  
addEvent("createMssssrMarkers",true) 
addEventHandler("createMssssrMarkers",root, 
function () 
local num = math.random (#destinationsMarkers) 
local x = destinations [num][1] 
local y = destinations [num][2] 
local z = destinations [num][3] 
truckerMarker = createMarker(x,y,z,"cylinder",2.0,255,255,0,255) 
truckerBlip = createBlip(x,y,z,41) 
  
end 
) 

بس حط النافذه حقتك

Edited by Guest
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--server 

trucssker = createTeam ( "Electricity fix", 255, 255, 0 ) 
  
addEvent( "doSomething", true) 
addEventHandler("doSomething", root, 
function () 
setElementModel(source,153) 
setPlayerTeam(source,trucssker) 
setPlayerNametagColor ( source, 255, 255, 0 ) 
end 
) 
  
  
addEventHandler("doSomethin", root, doStuf) 
  
local vehicleTable = {} 
addEvent( "sum", true) 
addEventHandler("sum", getRootElement(), 
function(car) 
        local truck = vehicleTable[source] --  
        if truck then --  
            if isElement( truck ) then 
                destroyElement( truck ) 
            end 
            vehicleTable[source]= nil -- 
        end 
        if isElement(source) then    
            local truck = createVehicle ( 546, -1708.04919,983.96619,17.58594 ) 
            warpPedIntoVehicle ( source, truck ) 
            vehicleTable[source]= truck  
        end 
    end 
) 
  
  
  
  
addEventHandler("onPlayerQuit",root, 
function () 
    local truck = vehicleTable[source] 
    if truck then 
        if isElement( truck ) then 
            destroyElement( truck ) 
        end 
        vehicleTable[source]= nil 
    end 
end) 
--doSomething 
  
  
function  HaveTruckerJob() 
  
setPlayerTeam(source,getTeamFromName("Drug Job")) 
end  
addEvent ( "HaveTruckerJob", true) 
addEventHandler("HaveTruckerJob", root, HaveTruckerJob) 
addEvent ( "givePlayerPay", true ) 
function givePlayerRobPay () 
    money = math.random ( 1500, 2000 ) 
     givePlayerMoney ( source, money ) 
      Stars = math.random ( 1, 1 ) 
      setPlayerWantedLevel ( source, Stars ) 
       fadeCamera ( source, false, 1, 0, 0, 0 ) 
        setTimer ( fadeCamera, 2500, 1, source, true, 1 ) 
end  
addEventHandler ( "givePlayerPay", root, givePlayerRobPay ) 

--client 

local blip = createBlip ( 693.62897,1967.65674,5.53906, 56 ) 
local skin1 = createPed ( 153, 693.62897,1967.65674,5.53906, 180 )  
local getjobmarker = createMarker ( 693.62897,1967.65674,5.53906, "cylinder", 2, 0, 0, 0, 0 ) 
  
setElementFrozen(skin1,true) 
addEventHandler("onClientPedDamage",root, 
function () 
if source == skin1 then 
    cancelEvent()  
    end 
end) 
  
  
addEventHandler("onClientRender", getRootElement(),  
function() 
                local x, y, z = getElementPosition(skin1) 
                local x2, y2, z2 = getElementPosition(localPlayer) 
                if(isLineOfSightClear(x, y, z, x2, y2, z2, true, true, false, true)) then 
                    local sx, sy = getScreenFromWorldPosition(x, y, z+1.3) 
                    if(sx) and (sy) then 
                        local distance = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) 
                        if(distance < 30) then 
                            dxDrawText("Electricity fix", sx+2, sy+2, sx, sy, tocolor(0,0,0), 2-(distance/20), "arial", "center", "center") 
                            dxDrawText("Electricity fix", sx, sy, sx, sy, tocolor(255,255,0), 2-(distance/20), "arial", "center", "center") 
            end 
        end 
    end 
end) 
  
  
local x,y = guiGetScreenSize() 
addEventHandler("onClientMarkerHit",root, 
function (hit) 
  if source == getjobmarker then 
  if localPlayer == hit then 
   guiSetVisible(GUIEditor.window[1],true) 
      showCursor(true) 
 end 
 end 
 end) 
  
GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {} 
} 
  
  
function unpackDestinations ()-- 
    return unpack ( destinations [ math.random ( #destinations ) ] )-- 
end-- 
  
addEventHandler("onResourceStart",getjobmarker, 
function(p)  
    if p == lp and not isPedInVehicle(lp) then  
        guiSetVisible(getjobmarker,true)  
        showCursor(true)  
    end  
end)-- 
  
local x = x - 332 
local y = y - 333 
        GUIEditor.window[1] = guiCreateWindow(259,10,332,518 , "Electricity fix Jop", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiSetVisible(GUIEditor.window[1],false) 
        GUIEditor.button[1] = guiCreateButton(1,451,153,41, "Take Job", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[2] = guiCreateButton(170, 450, 189, 41, "Cancel", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
         
        Memo1 = guiCreateMemo(9,25,314,261, "قم بالذهاب الى عامود الكهرباء لبدء تصليحه,العلامه \nالحمراء في الخريطه علامة العامود الذي سيتم تصليحه.\nيجب تركيب سلم عند الذهاب الى العامود لكي تبدأ التصليح\nبعد تصليح العامود سيتم اعطائك مال من قبل الشركه \n", false, GUIEditor.window[1]) 
        guiMemoSetReadOnly(Memo1, true)     
        GUIEditor.gridlist[1] = guiCreateGridList(12, 300, 310, 140, false, GUIEditor.window[1]) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "skin", 0.3) 
  
        guiGridListAddColumn(GUIEditor.gridlist[1], "", 0.3) 
  
        guiGridListAddColumn(GUIEditor.gridlist[1], "", 0.3) 
        for i = 1, 3 do 
            guiGridListAddRow(GUIEditor.gridlist[1]) 
        end 
        guiGridListSetItemText(GUIEditor.gridlist[1], 0, 1, "153", false, false) 
                  guiGridListSetItemText(GUIEditor.gridlist[1], 0, 2, "1", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[1], 0, 2, "", false, false) 
                guiGridListSetItemText(GUIEditor.gridlist[1], 0, 3, "", false, false) 
  
  
  
 addEventHandler("onClientGUIClick",root, 
function() 
    
        if source == GUIEditor.button[1] then 
            outputChatBox ("you has been Successfully took Drug Job",0,255,0, true) 
            outputChatBox ("Please back to the Skin to get the Vehicle",0,255,0, true) 
  
        triggerServerEvent ( "doSomething", localPlayer)   
            showCursor(false) 
  guiSetVisible ( GUIEditor.window[1], false ) 
  
   end 
   end 
   ) 
  
     
  
addEventHandler("onClientGUIClick",GUIEditor.window[1], 
function(b,thePlayer) 
    if b == "left" then 
        if source == GUIEditor.button[2] then 
        guiSetVisible(GUIEditor.window[1],false) 
        showCursor(false) 
    end 
  end 
end) 
  
         local destinationsMrker = {  
     {694.29437,1958.26221,5.53906},  
     {702.38892,1941.66589,5.53906} 
} 
        
        function unpackDestinations () 
    return unpack ( destinations [ math.random ( #destinationsMrker ) ] ) 
end 
  
addEventHandler("onClientResourceStart",root, 
function() 
if getElementType(player) == "player" then   
    if not ( isPedInVehicle ( player ) ) then 
        guiSetVisible(GUIEditor.window[1],true) 
        showCursor(true) 
end 
    end 
end) 
  
  
  
  
addEvent("createMssssrMarkers",true) 
addEventHandler("createMssssrMarkers",root, 
function () 
local num = math.random (#destinationsMrker) 
local x = destinations [num][1] 
local y = destinations [num][2] 
local z = destinations [num][3] 
truckerMarker = createMarker(x,y,z,"cylinder",2.0,255,255,0,255) 
truckerBlip = createBlip(x,y,z,41) 
  
end 
) 
  
  
  

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يزن ثقه حلوه بالنفس وماشالله عليك دائما واثق بنفسك :lol:

مافي عطل

بس انت منقص التعريف

لما يضغط الزر يجي الماركر و البليب عشان كذا الوظيفه خربت معاك المهم

-- سيرفر

trucssker = createTeam ( "Electricity fix", 255, 255, 0 ) 
  
addEvent( "doSomething", true)  
addEventHandler("doSomething", root, 
function () 
setElementModel(source,153) 
setPlayerTeam(source,trucssker) 
setPlayerNametagColor ( source, 255, 255, 0 ) 
end 
) 
  
  
addEventHandler("doSomethin", root, doStuf) 
  
local vehicleTable = {} 
addEvent( "sum", true) 
addEventHandler("sum", getRootElement(), 
function(car) 
        local truck = vehicleTable[source] --  
        if truck then --  
            if isElement( truck ) then 
                destroyElement( truck ) 
            end 
            vehicleTable[source]= nil -- 
        end 
        if isElement(source) then    
            local truck = createVehicle ( 546, -1708.04919,983.96619,17.58594 ) 
            warpPedIntoVehicle ( source, truck ) 
            vehicleTable[source]= truck  
        end 
    end 
) 
  
  
  
  
addEventHandler("onPlayerQuit",root, 
function () 
    local truck = vehicleTable[source] 
    if truck then 
        if isElement( truck ) then 
            destroyElement( truck ) 
        end 
        vehicleTable[source]= nil 
    end 
end) 
--doSomething 
  
  
function  HaveTruckerJob() 
  
setPlayerTeam(source,getTeamFromName("Drug Job")) 
end  
addEvent ( "HaveTruckerJob", true) 
addEventHandler("HaveTruckerJob", root, HaveTruckerJob) 
addEvent ( "givePlayerPay", true ) 
function givePlayerRobPay () 
    money = math.random ( 1500, 2000 ) 
     givePlayerMoney ( source, money ) 
      Stars = math.random ( 1, 1 ) 
      setPlayerWantedLevel ( source, Stars ) 
       fadeCamera ( source, false, 1, 0, 0, 0 ) 
        setTimer ( fadeCamera, 2500, 1, source, true, 1 ) 
end  
addEventHandler ( "givePlayerPay", root, givePlayerRobPay ) 

 

 كلنت

 

 

 

local blip = createBlip ( 693.62897,1967.65674,5.53906, 56 ) 
local skin1 = createPed ( 153, 693.62897,1967.65674,5.53906, 180 )  
local getjobmarker = createMarker ( 693.62897,1967.65674,5.53906, "cylinder", 2, 0, 0, 0, 0 ) 
  
setElementFrozen(skin1,true) 
addEventHandler("onClientPedDamage",root, 
function () 
if source == skin1 then 
    cancelEvent()  
    end 
end) 
  
  
addEventHandler("onClientRender", getRootElement(),  
function() 
                local x, y, z = getElementPosition(skin1) 
                local x2, y2, z2 = getElementPosition(localPlayer) 
                if(isLineOfSightClear(x, y, z, x2, y2, z2, true, true, false, true)) then 
                    local sx, sy = getScreenFromWorldPosition(x, y, z+1.3) 
                    if(sx) and (sy) then 
                        local distance = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) 
                        if(distance < 30) then 
                            dxDrawText("Electricity fix", sx+2, sy+2, sx, sy, tocolor(0,0,0), 2-(distance/20), "arial", "center", "center") 
                            dxDrawText("Electricity fix", sx, sy, sx, sy, tocolor(255,255,0), 2-(distance/20), "arial", "center", "center") 
            end 
        end 
    end 
end) 
  
  
local x,y = guiGetScreenSize() 
addEventHandler("onClientMarkerHit",root, 
function (hit) 
  if source == getjobmarker then 
  if localPlayer == hit then 
   guiSetVisible(GUIEditor.window[1],true) 
      showCursor(true) 
 end 
 end 
 end) 
  
GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {} 
} 
  
  
function unpackDestinations ()-- 
    return unpack ( destinations [ math.random ( #destinations ) ] )-- 
end-- 
  
addEventHandler("onResourceStart",getjobmarker, 
function(p)  
    if p == lp and not isPedInVehicle(lp) then  
        guiSetVisible(getjobmarker,true)  
        showCursor(true)  
    end  
end)-- 
  
local x = x - 332 
local y = y - 333 
        GUIEditor.window[1] = guiCreateWindow(259,10,332,518 , "Electricity fix Jop", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiSetVisible(GUIEditor.window[1],false) 
        GUIEditor.button[1] = guiCreateButton(1,451,153,41, "Take Job", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[2] = guiCreateButton(170, 450, 189, 41, "Cancel", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
         
        Memo1 = guiCreateMemo(9,25,314,261, "قم بالذهاب الى عامود الكهرباء لبدء تصليحه,العلامه \nالحمراء في الخريطه علامة العامود الذي سيتم تصليحه.\nيجب تركيب سلم عند الذهاب الى العامود لكي تبدأ التصليح\nبعد تصليح العامود سيتم اعطائك مال من قبل الشركه \n", false, GUIEditor.window[1]) 
        guiMemoSetReadOnly(Memo1, true)     
        GUIEditor.gridlist[1] = guiCreateGridList(12, 300, 310, 140, false, GUIEditor.window[1]) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "skin", 0.3) 
  
        guiGridListAddColumn(GUIEditor.gridlist[1], "", 0.3) 
  
        guiGridListAddColumn(GUIEditor.gridlist[1], "", 0.3) 
        for i = 1, 3 do 
            guiGridListAddRow(GUIEditor.gridlist[1]) 
        end 
        guiGridListSetItemText(GUIEditor.gridlist[1], 0, 1, "153", false, false) 
                  guiGridListSetItemText(GUIEditor.gridlist[1], 0, 2, "1", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[1], 0, 2, "", false, false) 
                guiGridListSetItemText(GUIEditor.gridlist[1], 0, 3, "", false, false) 
  
  
  
 addEventHandler("onClientGUIClick",root, 
function() 
    
        if source == GUIEditor.button[1] then 
            outputChatBox ("you has been Successfully took Drug Job",0,255,0, true) 
            outputChatBox ("Please back to the Skin to get the Vehicle",0,255,0, true) 
triggerEvent ( "createMssssrMarkers",getRootElement() )  
        triggerServerEvent ( "doSomething", localPlayer)   
            showCursor(false) 
  guiSetVisible ( GUIEditor.window[1], false ) 
  
   end 
   end 
   ) 
  
     
  
addEventHandler("onClientGUIClick",GUIEditor.window[1], 
function(b,thePlayer) 
    if b == "left" then 
        if source == GUIEditor.button[2] then 
        guiSetVisible(GUIEditor.window[1],false) 
        showCursor(false) 
    end 
  end 
end) 
  
         local destinationsMrker = {  
     {702.38892,1941.66589,5.53906},  
     {702.38892,1941.66589,5.53906} 
} 
        
        function unpackDestinations () 
    return unpack ( destinations [ math.random ( #destinationsMrker ) ] ) 
end 
  
addEventHandler("onClientResourceStart",root, 
function() 
if getElementType(player) == "player" then   
    if not ( isPedInVehicle ( player ) ) then 
        guiSetVisible(GUIEditor.window[1],true) 
        showCursor(true) 
end 
    end 
end) 
  
  
  
  
addEvent ( "createMssssrMarkers", true ) 
addEventHandler("createMssssrMarkers",root, 
function () 
local num = math.random (#destinationsMrker) 
local x = destinationsMrker [num][1] 
local y = destinationsMrker [num][2] 
local z = destinationsMrker [num][3] 
truckerMarker = createMarker(x,y,z,"cylinder",2.0,255,255,0,255) 
truckerBlip = createBlip(x,y,z,41) 
  
end 
) 
  

 

قلي لو ظبت معاك او لا

Edited by Guest
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