CoolCaR Posted February 13, 2015 Share Posted February 13, 2015 i have this code for spectators can any one help me to make getPlayerTeam(to show the team color): client: local sX,sY = guiGetScreenSize() local visible = true local specList = {} local gS = sY*0.25 local gY = sY*0.7 local gF = math.floor((gY-gS)/18) local function drawSpectatorsList() if specList and (#specList >= 1) then dxDrawText("Spectators:",0,gS,sX-15,1,tocolor(0,0,0,200),1,"default-bold","right") dxDrawText("#ff7700Spectators#ffffff:",0,gS,sX-15,0,tocolor(255,255,255,255),1,"default-bold","right","top",false,false,false,true) for k,v in ipairs(specList) do dxDrawText(specList[k]:gsub("#%x%x%x%x%x%x",""),1,gS+18*k+1,sX-14,1,tocolor(0,0,0,200),1,"default-bold","right") dxDrawText(specList[k],0,gS+18*k,sX-15,0,tocolor(255,255,255,255),1,"default-bold","right","top",false,false,false,true) if (k == gF) then break; end end end end addEventHandler("onClientRender",root,drawSpectatorsList) bindKey("F2","down", function() if visible then removeEventHandler("onClientRender",root,drawSpectatorsList) visible = false else addEventHandler("onClientRender",root,drawSpectatorsList) visible = true end end) addEvent("sendClientSpecList",true) addEventHandler("sendClientSpecList",root, function(arg1) specList = arg1 end) ------------------------------------------------------ ------------------------------------------------------ ------------------------------------------------------ Link to comment
Castillo Posted February 13, 2015 Share Posted February 13, 2015 I would store the color to be drawn with when you insert the player in the table. Link to comment
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