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dx fits all resolutions


King12

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I've made my dx window with guieditor, but it doesn't fit any resolutions since mine is 1920x1080

  
addEventHandler("onClientRender", root, 
function () 
dxDrawImage(1766, 0, 154, 1080, "images/background.png", 0, 0, 0, tocolor(255, 255, 255, 255), true) 
dxDrawImage(1795, 925, 106, 100, "images/settings.png", 0, 0, 0, tocolor(255, 255, 255, 255), true) 
dxDrawImage(1795, 143, 106, 100, "images/menu.png", 0, 0, 0, tocolor(255, 255, 255, 255), true) 
dxDrawImage(1795, 522, 106, 111, "images/player.png", 0, 0, 0, tocolor(255, 255, 255, 255), true) 
dxDrawText("The time is:", 1760, 21, 1931, 52, tocolor(0, 0, 0, 255), 0.80, "bankgothic", "center", "top", false, false, true, true, false) 
dxDrawText("The time is:", 1759, 20, 1930, 51, tocolor(255, 255, 255, 255), 0.80, "bankgothic", "center", "top", false, false, true, true, false) 
dxDrawText(timenow or "Updating..", 1759, 51, 1930, 82, tocolor(255, 255, 255, 255), 0.80, "bankgothic", "center", "top", false, false, true, true, false) 
end 
) 
  

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local sx,sy=guiGetScreenSize() 
local ax,ay = 1024,760       -- your screen resolution x and y, mine is 1024, 760 
dxDrawImage(sx*(1795/ax),sy*( 522/ay),sx*( 106/ax),sy*( 111/ay), "images/player.png", 0, 0, 0, tocolor(255, 255, 255, 255), true) 
  
dxDrawText("The time is:", sx*(1760/ax),sy*( 21/ay),sx*( 1931/ax),sy*( 52/ay), tocolor(0, 0, 0, 255), sx*(0.80/ax), "bankgothic", "center", "top", false, false, true, true, false) 

A tip from me: Go to google.com and look for "How to google?"

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