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Pequeña Duda.


gonzalo450

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Bueno Ya Tengo El Codigo:

-- create our hill area for our gamemode 
local hillArea = createColRectangle ( 1993.8890380859, -1454.0297851563, 100, 90 ) 
local hillRadar = createRadarArea ( 1993.8890380859, -1454.0297851563, 100, 90, 0, 0, 0, 170 ) 
  
-- add hill_Enter as a handler for when a player enters the hill area 
function hill_Enter ( thePlayer, matchingDimension ) 
        -- announce to everyone that the player entered the hill 
        if (getElementType(thePlayer) == "player") then 
                exports["Evo-notificaciones"]:showBox ( thePlayer, "error", "Sal De Esta Zona O Moriras En 1 Minuto." ) 
                            setTimer ( theplayer, 60, 1, "Estas Por Morir" ) 
                setRadarAreaFlashing ( hillRadar, false ) 
        end 
end 
addEventHandler ( "Hit", hillArea, hill_Enter ) 
  
-- add hill_Enter as a handler for when a player leaves the hill area 
function hill_Exit ( thePlayer, matchingDimension ) 
        -- check if the player is not dead 
        if (getElementType(thePlayer) == "player") then 
                if isPedDead ( thePlayer ) ~= true then 
                        -- if he was alive, announce to everyone that the player has left the hill 
                        setRadarAreaFlashing ( hillRadar, false ) 
                end 
        end 
end 
addEventHandler ( "Leave", hillArea, hill_Exit ) 

Pero En Mensaje: Estas Por Morir! , Quisiera Cambiarlo Por: setElementHealth ( theplayer, getElementHealth(theplayer) - 100 )

Cosa Que Cuente El Minuto Y Lo Mate

Eso Es Posible O No?

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