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move ped


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an example of what I want to do

addEventHandler("onPlayerDamage", root,  
    function(attacker, weapon, bodypart, loss) 
     x, y, z = getElementPosition(source) 
        if ( getElementData ( attacker, "zombie", true)) then 
        movePed(source, x+2, y+2, z+8) 
end end)  

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addEventHandler ( "onPlayerDamage", root, 
    function ( attacker, weapon, bodypart, loss ) 
        local x, y, z = getElementVelocity ( source ) 
        if ( getElementData ( attacker, "zombie" ) ) then 
            setElementVelocity ( source, x + 2, y + 2, z + 8 ) 

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