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Save for server restart


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well i tried but failed:

  
function onPlayerQuit() 
      local playerAccount = getPlayerAccount(source) 
      if (playerAccount) then 
            setAccountData(playerAccount, "sec", sec) 
            setAccountData(playerAccount, "min", min) 
            setAccountData(playerAccount, "hour", hour) 
      end 
end 
addEventHandler("onPlayerQuit", getRootElement(), onPlayerQuit) 
  
function onPlayerLogin() 
  
      local playerAccount = getPlayerAccount(source) 
      if (playerAccount) then 
            local serc = getAccountData(playerAccount, "sec") 
            local min = getAccountData(playerAccount, "min") 
            local hour = getAccountData(playerAccount, "hour") 
  
      end 
end 
addEventHandler("onPlayerLogin", getRootElement(), onPlayerLogin) 

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