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Well, they did fix a problem some people were having with saved games... the game would crash when loading them. (Ironically, the majority of people who had this happening were those using the ripped version.... :wink: )

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There is a big difference between v1.0 and v1.1 in the memory coding, alot of addresses are different, but if there are not many changes ingame, and still alot of memory-address changing I suppose making support for Vice City would take some time for research. But I don't know anything about VC yet, so...

btw how's my new avatar :P

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