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Something about MTA:SA 1.1.2 and 1.2


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It's partly due to significant changes being in place, and the large number of features that were simultaneously packaged with 1.1 meant that months were spent fixing them till 1.1 was considered fully stable. Unlike 1.0, we no longer have a strong QA infrastructure to ensure a perfect stability of the mod - so longer development time means a longer amount of time something goes untested. If you leave it longer and introduce more fixes and features, you can get steam blowing out of holes in all directions. We're trying to opt for a faster release cycle where new features can be delivered quickly without having a major impact on stability.

Nevertheless, you raise a valid point and we should work on trying to make our intentions for the next couple of releases more conspicious.

In response to my question in...

viewtopic.php?f=31&t=37503

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