DjThaKiller Posted August 4, 2011 Share Posted August 4, 2011 Hey guys. My Friend made a script. I dont know wheres the bug but see self please: PoliceComputer = createObject ( 2190, 229.83325195313, 124.82567596436, 1010.1395874023, 0, 0, 200 ) setElementInterior ( PoliceComputer, 10 ) SFPDEnter = createMarker ( 1554.1402587891, -1675.7454833984, 16.1953125,"corona", 1, getColorFromString ( "#FF000099" ) ) SFPDExit = createMarker ( 246.4075012207, 107.34195709229, 1003, "corona", 1, getColorFromString ( "#FF000099" ) ) setElementInterior (SFPDExit, 10) function SFPDrein_func ( player ) setElementInterior ( player, 10, 245.92279052734, 111.5924911499, 1003 ) end addEventHandler ( "onMarkerHit", SFPDEnter, SFPDrein_func ) function SFPDraus_func ( player ) setElementInterior ( player, 0, 1543.4864501953, -1675.4450683594, 13.55655002594 ) end addEventHandler ( "onMarkerHit", SFPDExit, SFPDraus_func ) SFPDInnen = createMarker ( 214.28958129883, 120.01245880127, 1002.1906738281, "cylinder", 1, getColorFromString ( "#FF000099" ) ) setElementInterior ( SFPDInnen, 10 ) SFPDgarage = createMarker ( 1525.5302734375 , -1678.349609375 , 4.890625, "cylinder", 1, getColorFromString ( "#FF000099" ) ) function garagenrein_func ( player , dim ) if dim == true and getPedOccupiedVehicle ( player ) == false then setElementPosition ( player, 216.59045410156, 119.97569274902, 1002.867980957 ) setElementInterior ( player, 10) end end addEventHandler ( "onMarkerHit", SFPDgarage, garagenrein_func ) function LSpdgarage_func ( player , player ) if dim == true and getPedOccupiedVehicle ( player ) == false then setElementPosition ( player, 1530.4194335938, -1677.4145507813, 5.890625 ) setElementInterior ( player, 0) end end addEventHandler ( "onMarkerHit", SFPDInnen, LSpdgarage_func ) Please correct it Link to comment
Castillo Posted August 4, 2011 Share Posted August 4, 2011 Learn to use the debugscript, type /debugscript 3 in-game (you must be logged in as Admin). Link to comment
DjThaKiller Posted August 4, 2011 Author Share Posted August 4, 2011 I did but he shows no bugs -.- so i want you to help me please... Link to comment
Castillo Posted August 4, 2011 Share Posted August 4, 2011 Well, at least explain what's the error... Link to comment
mjau Posted August 4, 2011 Share Posted August 4, 2011 when u did debugscript 3 try restarting the script do eventual commands youve added and see Link to comment
DjThaKiller Posted August 4, 2011 Author Share Posted August 4, 2011 When i go in this Marker: function LSpdgarage_func ( player , player ) if dim == true and getPedOccupiedVehicle ( player ) == false then setElementPosition ( player, 1530.4194335938, -1677.4145507813, 5.890625 ) setElementInterior ( player, 0) end end addEventHandler ( "onMarkerHit", SFPDInnen, LSpdgarage_func ) Then it teleport me in the SFPD garage. But when i hit the marker it doesnt anything happen. Link to comment
JR10 Posted August 4, 2011 Share Posted August 4, 2011 function LSpdgarage_func ( player , dim) if getElementType(player) ~= "player" then return end if isPedInVehicle(player) then return end setElementInterior ( player, 0,1530.4194335938, -1677.4145507813, 5.890625 ) end addEventHandler ( "onMarkerHit", SFPDInnen, LSpdgarage_func ) Link to comment
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