Jump to content

[REL] dxEditBoxs Framework


lyncon

Recommended Posts

dxEditBoxs

spacer.png

Spoiler
addEventHandler( "onClientResourceStart", resourceRoot, 
	function( ) 

		local test1 = EditBox:create( 400, 200, 400, 60, "Username" );
		local test1_gui = test1.gui

		addEventHandler( "onClientGUIChanged", test1_gui, 
			function( ) 

				if ( test1:getText( ) == "MTA" ) then

					outputDebugString( "Yes, MTA" );

				end

			end 
		);

	end 
);

 

 

This project was entirely developed by myself. this structure allows you to create edits in dxs. Edibox works in the same way as the standard CEGUI, so you don't have much work to adapt your code to this structure.

Note the format that was written in the OOP format (using meta-tables, not the standard MTA system).
 

Download

Soon back

Edited by STD
  • Like 2
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...