Tony Brand

How getElementData and show it in a label?

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Hi,i want to make a gui stats panel
this is the code made by GUIEditor resource!


> This code is using a relative image filepath. This will only work as long as the location it is from always exists, and the resource it is part of is running.
    To ensure it does not break, it is highly encouraged to move images into your local resource and reference them there.

GUIEditor = {
    tab = {},
    staticimage = {},
    tabpanel = {},
    label = {},
    window = {}
addEventHandler("onClientResourceStart", resourceRoot,
        GUIEditor.window[1] = guiCreateWindow(124, 77, 1135, 638, "", false)
        guiWindowSetSizable(GUIEditor.window[1], false)

        GUIEditor.staticimage[1] = guiCreateStaticImage(9, 9, 1107, 619, "Data/Images/back.png", false, GUIEditor.window[1])

        GUIEditor.tabpanel[1] = guiCreateTabPanel(0, 11, 1107, 608, false, GUIEditor.staticimage[1])[1] = guiCreateTab("Stats", GUIEditor.tabpanel[1])

        GUIEditor.label[1] = guiCreateLabel(34, 76, 222, 31, "Name: ..getPlayerName(localPlayer)", false,[1])
        guiLabelSetColor(GUIEditor.label[1], 254, 0, 0)
        GUIEditor.label[2] = guiCreateLabel(34, 135, 222, 35, "Level", false,[1])


for Second Label called Level i need to get player level with  getElementData and put it after Level: ,any help plz?

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guiSetText(GUIEditor.label[2],"Level ".. getElementData(localPlayer, "level")) 

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