Cyber14 0 Posted June 17, 2018 (edited) I have just edited the house object from GTA SA in 3ds max. Everything was good untill the night came.. This is how my model looks like in the night: (Its brighter than normal objects outside blue cricle) And when we have the day it looks good: DFF file was exported by KAM's script. Anyone knows how to get rid of this problem? Edited June 17, 2018 by Cyber14 Share this post Link to post
Cyber14 0 Posted June 17, 2018 @AlexRazor Could you tell me how can I do that? (URL to some tutorial, etc.) Share this post Link to post
AlexRazor 3 Posted June 17, 2018 4 minutes ago, Cyber14 said: @AlexRazor Could you tell me how can I do that? (URL to some tutorial, etc.) I can only give this tutorial on russian. And you could try this modified kams script, i saw it has something with vertex colors. https://gtaforums.com/topic/907323-rel-kams-gta-scripts-2018/ Share this post Link to post
Captain Cody 524 Posted June 17, 2018 https://gtaforums.com/topic/273217-3dsmax-radiosity-advanced-lighting/ Share this post Link to post