Search the Community

Showing results for tags 'suggestion'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Multi Theft Auto: San Andreas 1.x
    • Support for MTA:SA 1.x
    • Open Source Contributors
    • Suggestions
  • General MTA
    • News
    • Media
    • Site/Forum/IRC/Mantis/Wiki related
    • MTA Chat
    • Other languages
  • community.mtasa.com
    • Scripting
    • Maps
    • Resources
    • Other Creations & GTA modding
    • Competitive gameplay
    • Servers
  • Other
    • General
    • Multi Theft Auto 0.5r2
    • Third party GTA mods
  • Archive
    • Archived Items
    • Trash
  • Private Bugtracker

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gang


Location


Occupation


Interests

Found 3 results

  1. So, today i was talking with some GTA SA singleplayer modders, i asked them if they could add new cars without replacing stuff from the base game, they've said "Yeas". They copie pasted this mod to me http://gtaforums.com/topic/733982-fastman92-limit-adjuster/ --- Its about expanding the pre-existing id limit to add more maps, weapons, cars and peds. If this had been integrated with MTA it could improve even more the mod. With this "id limit expansion" we could see thousands of new weapons and cars, peds and more maps to land on.
  2. RughCuttle

    Roleplay and MTA

    MTA and Roleplay Introduction I have been wondering about the current Roleplay mode for a while. I have just saw text based ones, i don't know if it's because the scripting quality or the idea that RP == Text based game. I played a lot of RP, it doesn't need essentially the chat. Mode versus Game's System The Mode it's the door and the system is the hall, where you welcome your client/player to stay and build their experience. A good system is hard, scripts with 10k lines could take the first place, but the miscellaneous in each step is the key. Questions: Player based Economy, is it tangible ? Work with animation to represent car crashes/damage taken? Is inventory system worth it on a RP environment ? Would you script at least 10 workable objects that could be interacted with ?
  3. Iaan

    Import all files in meta

    Hello everyone Today I was thinking of a pro idea in the "meta.xml" file. <file src = "images/*" /> The "*" represents all archives. (Loop) When I do this, everything in the resource, in the folder "images" will be imported automatically, avoiding to write each file.