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Found 33 results

  1. MTA MarsX

    MTA MarsX

    Привет друзья! Мы хотим представить вам новый игровой режим в МТА. Хотели бы вы побывать на Марсе? Подписывайтесь на топик, чтобы получать самые последние новости! Twitter: https://twitter.com/MTAMarsX VK: https://vk.com/mtamarsx
  2. I bring the GM DayZ 0.6.7 of Marwin totally free of bugs (fixed by me) and errors. Ready to edit to your liking. I hope you enjoy it! DOWNLOAD! https://hadesmta.blogspot.mx/2018/04/mtadayz-067-simplificada-limpia.html
  3. Hello .. I have programmed the battleground [PUBG] gamemode, and I opened a server .. but I'm busy and I can not take care of the server ! So, I decided to sell the game mode. Some Characteristics - Login/register panel. - Battlepoints. - Lobby [home, character, shop for clothes, rewards, statistics] ~ you can buy clothes from shop. ~ you can receive rewards such as clothes and battlepoints. ~ In statistics tab you can see top 10 players. - Squad and solo mode. - Beautiful design and orderly - Loots [Note: The playing area is confined to the forest area only]. - Admin panel for PUBG. - Inventory. - etc ... It is like the original game Buy the gamemode Price: 400$ (USD) Payment method: Paypal (or other suitable method for me) contact me to check the gamemode before buy it. Contact E-mail: 7assoon25@gmail.com Skype: 7assoon25@gmail.com Pic's Thank You #H25
  4. hi,everyone i looking for a dayz standalone latest version gamemode if someone have dayz style map for sell,contact me
  5. Hello Community, first of all, i have searched for any fortnite battle royal gamemode or server on MTA:SA but i didn't find, and i can be wrong, well, today i'm making a Fortnite Battle Royale game mode and i will release it when i complete it, and if you have any suggestions you can post it down, you know its a hard work and it will take a little time because actually i'm working alone on my local server. - Regards xMKHx Here is some screenshots
  6. All Credits Goes to First developer team in PTPM This is the Protect the Prime Minister server created earlier by the ptpm open source project. What is the PTPM Protect the Prime Minister(PTPM) is a team based gamemode that promotes teamwork and strategy over the conventional deathmatch tactics. It was first created in SA-MP in mid 2006 and ran as a successful server for several years, but later migrated and was reimplemented in the more powerful Multi Theft Auto engine. The aim for the Good Guys is to protect the (PM) for the duration of the round. The aim for the Bad Guysis to kill the PM before the end of the round. General PTPM gameplay can be thought of as an open world attack and defend. Often, the Good Guys will choose a location in the map to defend and the Bad Guys will assault it and attempt to kill the protected Prime Minister. If the PM leaves the hideout and heads out into the roads, the Bad Guys will hunt him down while the Good Guys attempt to keep them away. Rounds usually last for 15 minutes, depending on the map. You can see the time left on the timer in the top center of the screen. The round will end if one of the following happens: The round timer reaches 0:00 Prime Minister is Killed Once the round is over you will be able to vote on the next map, and after a short transition period the new map will begin. How to play The game has several character classes Prime Minister Bodyguards Police Terrorists Psychopaths All classes in the same team spawn in the same "base". Within each team the different classes have different weapons, and some classes have special "abilities" that will help their teammates. You can chat privately with your teammates by pressing Maps There are many maps in the PTPM mode, each with different locations and features, requiring tactics to be varied depending on which map is being played. Some are very close quarters and play out like a traditional TDM mode, while others are larger open worlds with more options for strategies. Within the map you are blocked from going too far away by the map boundaries, shown as red lines on the F11 map or on the radar Objectives Some maps also have a series of objectives for the PM to complete, marked on the map by red blips. In these maps, rather than simply staying alive the PM must complete all the objectives within the round time or he will lose. The current objective will be shown on the radar as a red blip and announced on the screen. Unlike tasks, no information about the time needed to complete the objective will be shown to the Terrorists so they must act fast to stop the PM. once an objective is completed, an additional3 minutes will be added to the round timer and the next objective will activate. Pickups Most maps will have weapon and armour pickups hidden around the world. These are often different to the weapons that you spawn with, and allow you to gain an advantage that you would not otherwise have. Some weapons are good for specific purposes and will help to counter well coordinated enemies. For example, Grenades are good against large groups of players, especially inside interior buildings. Sniper riflesare good against a PM that is well defended in a hideout, that cannot be assaulted easily in the normal way. ome maps contain Heavy Weapon pickups (minigun, rocket launcher) as well as regular weapons. These are usually heavily limited by long respawn timers and well hidden. They will offer a significant advantage to anyone that can find them. Safe Zones Some maps have Safe Zones represented by blue blips on the map and blue markers in the world. Dangerous vehicles cannot enter the safe zone (e.g. Hydras, Tanks), so they can be used to keep away from their powerful weapons. However, safe zones are hard to defend on the ground and will act as a focus point for Terrorist attacks. Teams Prime minister - The Prime Minister is the primary class in PTPM. He is the VIP that all the other Good Guys (Bodyguards and Police) must protect, and the Bad Guys (Terrorists) must kill. He has very little firepower and relies on the protection of his loyal team. To play the Prime Minister well you will need a strong knowledge of the map, knowing good hideout locations and how best to escape and avoid Terrorist attacks. You will need to be a good communicator, and you should instruct your team in where you will be going, what you will be doing and how they can best protect you. Body Guards - his is the primary protection force for the Prime Minister. Bodyguards should stick close to the Prime Minister wherever he goes, riding in the same car if possible, and be willing to put themselves in danger to protect the Prime Minister's life. They are not well suited for hunting down Terrorists, and will often have a less substantial weapon loadout. Police - This is the primary attack force for the Prime Minister. The Police are more heavily armed than the Bodyguards and should assault Terrorists as they come close, chasing them down and ensuring they do not make it through to the Prime Minister. If the Prime Minister has laid out instructions for the round, such as defending a particular hideout, the Police are the ones that should act on those instructions. Terrorist - The Terrorists have only a single goal: kill the Prime Minister before the time runs out. They should work closely with the other terrorists to co-ordinate their attacks to achieve maximum impact. If the Prime Minister is defending a location on the map, Terrorists should think carefully about how best to assault. Often, hideouts used by the PM will have back entrances or weak spots that can be exploited if the Good Guys are distracted. If they are defending well, Terrorists should group together and assault as a team to ensure they can break through the defensive lines. Phychopath - Psychopaths have no team and no loyalty. They will attack anyone. Beware Clases Each team within PTPM has multiple classes (characters) that you can choose from. Each class will usually have a unique weapon loadout and a unique skin, while some will additionally have unique abilities. Medics - Most maps have a single Medic class per team, with special abilities allowing them to heal other players, and regenerate their own health. Usually they will spawn with less weaponry than standard classes, so they will need extra protection from their team. Medics have a slightly paler colour so you can identify them on the radar and in the chat.To heal another player walk up to them and type /heal This will transfer some health from the medic onto the target player. Medics will automatically passively heal nearby teammates that are hurt at a rate of 1hp/second. While inside an Ambulance, the passive healing rate is increased to 2hp/second for anybody else inside or very close by. When a medic has lost some health, they will slowly regenerate at a rate of 2hp/second. By coordinating with another medic and healing each other, medics can regenerate all their health very quickly. Maps There are many maps in the PTPM mode, each with different locations and features, requiring tactics to be varied depending on which map is being played. Each map is designed to have a unique feature, distinct from all the others. Current Map List Los Santos Los Santos with Hydras San Fierro Las Venturas Las Venturas with Objectives Area 51 Countryside Desert Factory Mt. Chiliad Bayside Air Assault Join the server IP- 139.99.101.38:22005 Teasmepak 3 - 139.99.101.38 We Are eUNLOCK TEAM
  7. Hey people. I'm pretty new in mta world, I started playing on racing servers and now I need a training server for my clan. I'm very experienced in SA: MP scripting and behind me I have several great servers, but in LUA I'm a total beginner, or I've never been in touch with that language. Can you suggest a racing download script that could easily be edited and set up on the server? The simpler and cleaner.
  8. HunT

    Fortnite?

    Mi chiedevo ( siccome gia ho trovato il metodo per usare praticamente tutto di fortnite, sia modelli 3d imaggini e suoni) se qualcuno ha intenzione di creare fortnite su mtasa. Magari non creare la gamemode uguale ma solo rimanendo in tema. Avevo pensato alla gm race usando i veicoli di fortnite e creare dei modelli default per creare mappe. Servono scripters
  9. Hello there, I am with you with LVDM gamemode. It's a Deathmatch-like script. I've left MTA for a couple months now so it has its missing things, not technically though, everything works fine with zero errors. I'm talking about the ideal part, such as, usage of money is limited, the ways to earn money is also. If you could add some features into it you'll be fine, I guess. About the code, it's not really "clean" as it was not the plan to publish it in the first place. But once you get used to it, you'll get the mechanism and make changes very easily. REQUIREMENTS -A MySQL server -A MTA server (obviously) -Changes in [Files]\[sacrum]\database\database.lua INSTALLATION -First things first, make sure you make your changes in mtaserver.conf I am providing and then add it on your server. -Grab a MySQL server and install [Files]\[sacrum]\lvdm_core\core.sql -Put your MySQL details into [Files]\[sacrum]\database\database.lua -You might wanna change [Files]\[sacrum]\lvdm_helpmanager\helpmanager_list.lua ABOUT I've started the project more than 1 year ago, with hope to enjoy it with some friends as we are more used to Deathmatches, not as in Race but with guns. Completed the gamemode and then I got busy with work so it went downhill real quick. It has its potentials if you take care of the server and do what needs to be done. GAMEMODE -Gameplay: There are 7 classes in the gamemode, selected after you register. Each and every class has its own ability which can be activated by the player. For instance, a player in sniper class can go stealth mode and gain invisibility. Weapons are also given by the player's class. Although you can get more weapons after you kill a player and collecting their weapons. Of course, there is a weapon list and you need to add your desired weapons on there to be able to collect them. You can organize your list at Emmet's place. (the brown colt45 icon) -Bases: There are a few gang bases which are capturable by gangs. So that the competetion goes in right direction. A base gives you opportunity to buy weapons inside, be more secure, gain loot every hour. Loot can only be collected by the owner of the clan. -Making Money: Missions; Black Export: Find the wanted vehicle and deliver it to the truck blip. Assassinations: Kill the wanted player., Crack the safe: Find the safe's number to get all the money in it ('$' blip). Deathmatches. Hourly deathmatches. Get money and exp for killing ('D' blip). -Abilities: Abilities are passive buffs additionally selected by the player when reached to certain level. You can choose/manage your abilities at 'Z' blip. Every column on the abilities list needs a certain level limit to unlock. -Housing: You can buy houses around the map and spawn in them. To toggle spawn blips press 'o'. NOTES -You can edit/change the gamemode. -Do not delete ["Changelog"] [Files]\[sacrum]\lvdm_helpmanager\helpmanager_list.lua SCREENSHOTS Download link: https://mega.nz/#!Y4hVnThS!9ewKBvY6WdAQWAD3WoaEAmHOLJz03SJE_gjnJhKZ3ok
  10. RughCuttle

    Roleplay and MTA

    MTA and Roleplay Introduction I have been wondering about the current Roleplay mode for a while. I have just saw text based ones, i don't know if it's because the scripting quality or the idea that RP == Text based game. I played a lot of RP, it doesn't need essentially the chat. Mode versus Game's System The Mode it's the door and the system is the hall, where you welcome your client/player to stay and build their experience. A good system is hard, scripts with 10k lines could take the first place, but the miscellaneous in each step is the key. Questions: Player based Economy, is it tangible ? Work with animation to represent car crashes/damage taken? Is inventory system worth it on a RP environment ? Would you script at least 10 workable objects that could be interacted with ?
  11. #Heshan||eUNLOCK||

    Need Red vs Blue (RvB) DM Gamemode

    Hello guys i want to get RvB gamemode i cant find it pls give me to link to download it or anyone have this gamemode pls give me
  12. Guys, I am setting up an RPG server, but we are having difficulty with GM Play, it creates the car spines, I already tried to disable it in meta.xml, but it continues, when I delete list of cars in broph.lua and start the server, the map does not load. Does anyone know how I can solve or has rpg folder to download?
  13. Hangya

    MTA PUBG

    So hello I want to create a PUBG mod server, but I don't know how to create the gamemode. I want to create a lobby for players to play together. I also want to do the circle, you know, if you are not in the circle u will die or lost hp, i want to display it in the map, and after minutes it will be smaller and the end itt freeze. Can somebody help me?
  14. scokts

    INVITATION SYSTEM| HELP

    Any idea how to do it?
  15. When i try to change from "play" to another gamemode like "race", i get this problem: [2017-10-06 03:04:03] Stopping play [2017-10-06 03:04:03] Stopping freeroam [2017-10-06 03:04:04] startResource: Failed to start resource 'race' [2017-10-06 03:04:04] ERROR: mapmanager\mapmanager_main.lua:376: mapmanager: gamemode resource could not be started.
  16. Hi, the problem in race gamemode is when i have money, and start a new map, the money will reset to 0. How to fix this irritating problem?
  17. Dear users, I searched in the Internet and I found some mods for RPG, but they are dated 7-8 years ago. I'd to create a new gamemode (with tecnologies in 2017), with roleplay gaming, and to use mysql to store data. Some ideas to beginning? Thanks
  18. Hola que tal en esta oportunidad deseo conseguir un vps , o quien me de apoyo para abrir un nuevo servidor con la cual cuento con una gm propia y modificada , el modo de juego es dayz-pvp
  19. Idea: Creating a marker on Map "Draqonlife" (gamemode play), which leads you to to another map. In this case "DraqonDocks" (gamemode race). known issues to be ignored: event triggers any marker known issues to be fixed: after gamemode change, the map wont change. Marker.lua : >Creates a marker (works) >Triggers player on entering and leaving any Marker (works) >Starts gamemode race (works) ! Does not start Map ! !! No error when map does not start !! !! ERROR: lobby/ChangeMode.lua:7: attempt to call global 'changeGamemodeMap' (a nil value) !! resourceRoot = getResourceRootElement() function onCurrentResourceStart(Draqonlife) local resourceName = getResourceName(Draqonlife) outputChatBox("Hello and welcome to " .. resourceName .. "!") Marker = createMarker (2860, -2115, 10, "corona", 4.0, 0, 0, 255, 255) -- create Marker end addEventHandler("onResourceStart", resourceRoot, onCurrentResourceStart) //Create Marker function MarkerHit( hitElement, matchingDimension ) local elementType = getElementType( hitElement ) local resource = getResourceFromName ("race") -- | this works, startResource( resource ) -- | really good tho --local resource = getResourceFromName ("DraqonDocks") --startResource( resource ) // If I try to start the map Resource directly after the race resource, // the Map resource wont load up end addEventHandler( "onMarkerHit", root, MarkerHit) //Should start gamemode race (and map) function MarkerLeave( leaveElement,matchingDimension) local elementType = getElementType( leaveElement ) local resource = getResourceFromName ("DraqonDocks") -- |Also not working, server ignores this line, startResource( resource ) -- |as it Ignores this line too. end addEventHandler( "onMarkerLeave", root, MarkerLeave ) ChangeMode.lua > My Idea to fix this problem --Thats why i want to import the mapmanager (or the function changeGamemodeMap) --Sadly I found no useful documentation for my case. --adding <exports.mapmanager:changeGamemodeMap/> to the meta.xml of the scripts didnt work function changeGamemodeMap() changeGamemodeMap("DraqonDocks", "race") -- this doesnt work end addCommandHandler("420", changeGamemodeMap) ___________________________________________________________________________________________ It would be very kind if someone could enlight me and give me a short introduction to using mapmanagers functions properly. Sadly the Mapmanager post in wiki didnt help me too much. If you find a fix for the existing (half working) Marker.lua, then I'd be really glad too I would love to get feedback and already thank everyone
  20. Estou criando um script de eventos, nesse script o admin pode criar 1 evento de cada vez e os jogadores podem participar caso queiram. O que estou com dificuldade seria para eventos de corrida, pois como a maioria deve saber, os mapas de corrida simplesmente não funcionam se não estiver no gamemode race. Só que se eu alterar o gamemode do server, vai mudar para todo mundo, inclusive pra quem não está participando do evento. Eu gostaria de saber se é possível alterar o gamemode para somente alguns jogadores ou então algum jeito de ativar um mapa de corrida específico sem alterar o gamemode atual do servidor. O mapa é escolhido no script de evento pelo admin. Eu estava dando uma olhada no resource 'race' e vi que ele ativa uma série de outros resources junto, como por exemplo o votemanager dos mapas, placares, contagem regressiva, tempo de corrida, etc...No meu script a maioria deles não será necessário. No gamemode race, ele carrega outro mapa de corrida automaticamente após terminar a corrida atual, mas no meu script o evento deve terminar e os jogadores voltam para a posição que estavam antes de participar.
  21. i added DD maps, but doesn't working.. when i connect the server, show votemanager, i vote for example 7, and the map does not start.. Why? -.-
  22. Reiko

    [RACE] Reiko's map-pack 2016

    Hi There. I want to share my race maps with you. This pack consist of 40 exclusive maps made for the race Game Mode (absolutely FREE) created throughout the year 2016. Please, you mustn't say that you created the maps, respect others work. Hope you'll have lots of fun with them! DOWNLOAD LINK!: Mediafire: https://www.mediafire.com/?agcfgchrfg4d582 INFO: Map list: Circuits: 1 - Oxalis (Turismo) - (download individual map) 2 - Patagonia (Comet) - (download individual map) 3 - Fitzroya (Bullet) - (download map individual) 4 - Snowpiercer (Infernus) - (download individual map) 5 - Cold Eyes (Turismo) - (download individual map) City maps: 6 - A Day in Tierra Robada (Jester) - (download individual map) 7 - CHINGU (Comet) - (download individual map) 8 - Community Service (Pizzaboy - Ambulance - Police LS - Fire Truck - Taxi) - (download individual map) 9 - Company Man (Buffalo) - (download individual map) 10 - Craft Brewery (Sultan) - (download individual map) 11 - Festuca (Bullet) - (download individual map) 12 - Gasoline in my Veins (Phoenix) - (download individual map) 13 - Ice Mountain (Flash) - (download individual map) 14 - IRIS (Cheetah) - (download individual map) 15 - Marrying the Mafia (Turismo) - (download individual map) 16 - Over My Dead Body (Sultan) - (download individual map) 17 - Ready For The Victory 1 (Flash) - (download individual map) 18 - Ready For The Victory 2 (Flash) - (download individual map) 19 - Ready For The Victory 3 (Flash) - (download individual map) 20 - Soul Of Hotknife (Hotknife) - (download individual map) 21 - Supa Save! (Elegy) - (download individual map) 22 - The Sultan's Ballad (Sultan) - (download individual map) 23 - The Suspect LS (Sultan) - (download individual map) 24 - The Suspect LV (Sultan) - (download individual map) 25 - The Suspect SF (Sultan) - (download individual map) Offroad: 26 - Forest, Lake and Hills (Sandking) - (download individual map) 27 - In The Middle Of Nowhere (Sandking) - (download individual map) 28 - Sandking is Calling (Sanking) - (download individual map) 29 - Wild Sultan (Sultan) - (download individual map) Motorcycles: 30 - Burning Passion (FCR-900) - (download individual map) 31 - In The Buff (Sanchez) - (download individual map) 32 - Pineapple Express (Sanchez) - (download individual map) Planes: 33 - Jet Airliner (Hydra) - (download individual map) Others: 34 - Cave Escape (Sanchez) - (download individual map) 35 - CoDEx City (NRG-500) - (download individual map) 36 - Jeepers Creepers (BMX) - (download individual map) 37 - Karting Roses (Kart) - (download individual map) 38 - Locomotion Sanchez (Sanchez) - (download individual map) 39 - The Master's Sun (Comet) - (download individual map) 40 - War Zone Escape (Patriot) - (download individual map) MORE RACE MAPS: RG's MAP-PACK VIDEOS: FULL PLAYLIST: https://www.youtube.com/playlist?list=PLReu1rDifd1PaaiYykYRAlH7s6PKz6ab8
  23. _FiRsTmN_

    Any ideas for "what-do" in Gamemode?

    Hello. Unfortunately, i don't have any idea to add something like "what-do", or "point-of-gamemode" to my mode. The gamemode is in theme "stargate", and it's full-my work, except one map (Shooter map, made by EDOS & Ron1), default San Andreas world (world objects) is (are) deleted, so everything what you do and where are you , everything is made by my own map, scripts. But the gamemode has no point, no reason why play it more than 10 minutes (or until you explore all worlds). There are lot of worlds, very lot, they are limited by size, you can do here except walking - nothing. I tried to make some "missions", what earns you money, yes there are they (like "parkour" with bike, motorbike, monster) but that's all. I'm out of ideas. Do you have any idea?
  24. hello guys, i'm making my own gamemode but i have a problem, when the map starts the player fall in the water because the map download isn't finished. how can i checks if the map download finished? What functions should i use? Greetings.