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Found 73 results

  1. Hi guys, I converted a map to mta and its working. But now I want to edit it. When I start the map on the map editor, the new textures and models doenst apply on the old gta sa models. So its impossible to edit the map, because I only see the old gta sa models and not the new replaced models.
  2. Hi, i was looking in a Total Conversion being made its TC Gta:Brasil here some vids about the project =) and i was looking how can i put the TC map on a MTA Server, Its that possible? How?
  3. Hi, i was looking in a Total Conversion being made its TC Gta:Brasil here some vids about the project =) and i was looking how can i put the TC map on a MTA Server, Its that possible? How?
  4. hello ! please help me for hide players on Radar and map players is show on radar how to hide players ?! fast answer me please !
  5. Hi... i'm making my own rpg / rp server with my friend and i have a little issue As you can see in the title; when i start a new resource when my "rpg" gamemode is enabled the maps are loaded multiple times, so i have to restart my "rpg" gamemode to have just a single map loaded It means that, for example, i hit a marker and the GUI is displayed 2 times (Because there are 2 markers in the same place) The way to load maps i do is in 'meta' like this: ----------------------------------------------------------------------------------------------------------------- <meta> <!-- MAPPING --> <script src="mapping/mapEditorScriptingExtension_s.lua" type="server"></script> <script src="mapping/mapEditorScriptingExtension_c.lua" type="client" validate="false"></script> <map src="mapping/BASE_Map.map" dimension="0"></map> <!-- MARKERS --> <map src="markers/freecars.map" dimension="0" /> <script src="markers/freecars_s.lua" type="server" /> <script src="markers/freecars_c.lua" type="client" /> </meta> ------------------------------------------------------------------------------------------------------------ I saw another post that probably talks about the same problem, but, at least i noticed is map loading's fault: https://forum.gtanet.work/index.php?threads/entershape-gets-triggered-twice.2044/ If you know how to solve this kind of "over load" it's perfect for me But if you don't really know i would like to know a different ways (As much ways as you know) to load those maps when i start my rpg mode Thanks <3
  6. I not found on community.. Then where can i download Trials maps? Sorry for my bad english.
  7. Hello everyone. After two years (2016 & 2017) I decided to release a map pack and share it with you. This pack consist of 40 exclusive maps made for the RACE Game Mode. All the maps where made by RG, more specifically Reiko and Gneis. So without further ado, our race map-pack will be availible to download free of cost. You all can freely use them in your server, but no re-releasing or claiming as your own. Anyways I hope you like them, and enjoy playing as well. Comments and rates are aswell welcome. DOWNLOAD HERE! TEASER: MAP LIST (2016): 1) RG - Buffalo Forest (Buffalo) - (download individual map) 2) RG - Buffalo Reloaded (Buffalo) - (download individual map) 3) RG - Cheetah Eater (Cheetah) - (download individual map) 4) RG - Ignis (Infernus) - (download individual map) 5) RG - Impaktado (Infernus) - (download individual map) 6) RG - InferNOS (Infernus) - (download individual map) 7) RG - Infernus Hardcore Jumper (Infernus) - (download individual map) 8 RG - Loudmouth (Phoenix) - (download individual map) 9) RG - Lunar Bike (FCR-900) - (download individual map) 10) RG - Night of the Comet (Comet) - (download individual map) 11) RG - NRG-500 A Minute of Glory (NRG-500) - (download individual map) 12) RG - NRG-500 Invincible (NRG-500) - (download individual map) 13) RG - Sanchez Fantasy (Sanchez) - (download individual map) 14) RG - Sandking Moonlight (Sandking) - (download individual map) 15) RG - Speed Scandal (Infernus) - (download individual map) 16) RG - Spirit Of Champion (NRG-500) - (download individual map) 17) RG - Sultan Enduro (Sultan) - (download individual map) 18) RG - The Way Home (Turismo) - (download individual map) 19) RG - TuBuffCheetahB (Turismo - Buffalo - Cheetah - NRG-500) - (download individual map) 20) RG - White Luster (Bullet) - (download individual map) MAP LIST (2017): 21) RG - Aquatic Ruins (Turismo) 22) RG - Arabian Gold (Buffalo) 23) RG - Botanic Garden (Bullet) 24) RG - Carnival Night (Comet) 25) RG - Crocus (Infernus) 26) RG - Dry Hard (Sultan) 27) RG - Dry Hard 2 (Phoenix) 28) RG - Dust Shower (Buffalo) 29) RG - Endless Vacation (Cheetah) 30) RG - Fast Doctor (Cheetah) 31) RG - Infernus Avenue (Infernus) 32) RG - Larix (Turismo) 33) RG - Morning Glory (Comet) 34) RG - Night Glory (Cheetah) 35) RG - Nuclear NRG (NRG-500) 36) RG - Offroad System (Sandking) 37) RG - Power Plant (Infernus) 38) RG - Runway Cop (Ranger) 39) RG - Shaire (Buffalo) 40) RG - Sultan Waltz (Sultan) Thanks and have a nice day! MORE RACE MAPS HERE: Reiko's RACE MAPS 2016
  8. When i press the F11, just the local player blip displayed, and the other players are not.. How to fix this?
  9. Hangya

    MTA PUBG

    So hello I want to create a PUBG mod server, but I don't know how to create the gamemode. I want to create a lobby for players to play together. I also want to do the circle, you know, if you are not in the circle u will die or lost hp, i want to display it in the map, and after minutes it will be smaller and the end itt freeze. Can somebody help me?
  10. Zgreedeek

    Map problem

    Hi, I've encountered a weird problem and I can't deal with it myself. Maybe you can help me. Im making a server with my friend. He's scripting and I'm doing maps. The problem is we run today server and the maps I made disappear. The thing is we both got separate servers. On my server where I make those maps in playmode everythings fine on the other one bad things happen. Do you got maybe idea whats wrong? He already reinstall his server. There some screens if you don't know what I'm saying It happen if you move your mouse in made map. ;/
  11. HELLO EVERY ONE I HAVE A MOD I WAS WORKING ON IT FOR 1 YEAR THE BASE OF IT IS NOT MINE ITS FOR MY FRIEND BUT I WANA TO MAKE IT BETTER TO USE THE 1ST VERSION ON IT IS IN 2008 SCRIPT LINK : https://community.multitheftauto.com/index.php?p=resources&s=details&id=110 IF ANY ONE INTRESTING TO HELP ME TO UPGRADE THIS MAP ADD ME ON STEAM id/dimitrov19 or join my discord channel : https://discord.gg/6FxCtSQ
  12. HELLO EVERY ONE I HAVE A MOD I WAS WORKING ON IT FOR 1 YEAR THE BASE OF IT IS NOT MINE ITS FOR MY FRIEND BUT I WANA TO MAKE IT BETTER TO USE THE 1ST VERSION ON IT IS IN 2008 SCRIPT LINK : https://community.multitheftauto.com/index.php?p=resources&s=details&id=110 IF ANY ONE INTRESTING TO HELP ME TO UPGRADE THIS MAP ADD ME ON STEAM id/dimitrov19 or join my discord channel : https://discord.gg/6FxCtSQ
  13. I want convert Vice City map to my server, it is possible somehow?
  14. Xwad

    createWeapon bug

    I found a really interesting bug, and i can not fix it. Well, i created a script that creates and fires a custom wepon when a bind is pressed. It's just working fine, but when i use it on the middle of my map, then the createWeapon function is not working without debugscript. The map contains 1200 Elements. When i reduced the maps objects to ca. 300-400 objects then it worked. I really dont understand why is that happening. Is there any way to make createWepon work beside 1200 elements? Thanks
  15. with this bug on my map that I created https://imgur.com/a/eigAb I already used this function and it did not work engineGetModelLODDistance what I understood of this bug is the amount of object used on the map, does it have to create some script or something that can solve this? Can someone help me ?
  16. Então estou tendo problema com a renderização dos objetos em um dos mapa que eu fiz, e tava querendo uma ajuda com esse problema, já usei a função engineGetModelLODDistance e não funcionou, pelo que eu entendi do bug deve ser pela quantidade de objeto que o mapa tem e está fazendo carregar a onde o jogador estivar... https://imgur.com/a/eigAb
  17. Hi! I want to make a gamemode, with a loading lobby. BUT i have lobbys in different dimensions, but the dimensions ID is not fix. How can i load the maps to different dimensions in every time.
  18. Ok, i found custom map, for example gta 6(proably not jd) and i want to replace it with gta sa default map. How can i realise it? Maybe i can delete whole map and after that load custom map somehow. I tried it, but som objectives in custom map removes too( HELP ME PLZ
  19. How can I make the light from the headlights on the but IPL etc.
  20. Queria saber se alguém sabe o motivo e a correção para isso http://imgur.com/a/gheVe,isso começou acontecer depois que eu fiz a base normal porem eu removi objeto do mapa e começou a ficar assim dependo como vc olha some uma parte do mapa do gta tentei até refiz a base pensando que tinha errado alguma coisa ,mas continuou do mesmo jeito...
  21. Greetings community, My Map Editor started throw a error in console but when I connect to server it is all loaded up but I am missing that bottom left bar and editor wont load any map so I cant edit map or create new ones. So then I saw error in console "ERROR: edf\edf.lua:220: editor_main: couldn't load edf file" But I dont make changes to edf file... So I dont know why it start throwing that error. Can someone help me with this? Thanks and have a good day or night (Idk what time it is in your country...) :).
  22. Hello guys, here is my new map and yes, i am still alive) This is my 15th single map and i tried to make it interesting to play. So, enjoy! Map is free, you can see download link in the description of the video on YouTube. Big thanks to eXcY//^ for this awesome record. I would appreciate if you subscribe to his channel: https://www.youtube.com/user/wartekmusic If you enjoyed it, please leave a Like and Subscribe to my channel. Thanks
  23. Idea: Creating a marker on Map "Draqonlife" (gamemode play), which leads you to to another map. In this case "DraqonDocks" (gamemode race). known issues to be ignored: event triggers any marker known issues to be fixed: after gamemode change, the map wont change. Marker.lua : >Creates a marker (works) >Triggers player on entering and leaving any Marker (works) >Starts gamemode race (works) ! Does not start Map ! !! No error when map does not start !! !! ERROR: lobby/ChangeMode.lua:7: attempt to call global 'changeGamemodeMap' (a nil value) !! resourceRoot = getResourceRootElement() function onCurrentResourceStart(Draqonlife) local resourceName = getResourceName(Draqonlife) outputChatBox("Hello and welcome to " .. resourceName .. "!") Marker = createMarker (2860, -2115, 10, "corona", 4.0, 0, 0, 255, 255) -- create Marker end addEventHandler("onResourceStart", resourceRoot, onCurrentResourceStart) //Create Marker function MarkerHit( hitElement, matchingDimension ) local elementType = getElementType( hitElement ) local resource = getResourceFromName ("race") -- | this works, startResource( resource ) -- | really good tho --local resource = getResourceFromName ("DraqonDocks") --startResource( resource ) // If I try to start the map Resource directly after the race resource, // the Map resource wont load up end addEventHandler( "onMarkerHit", root, MarkerHit) //Should start gamemode race (and map) function MarkerLeave( leaveElement,matchingDimension) local elementType = getElementType( leaveElement ) local resource = getResourceFromName ("DraqonDocks") -- |Also not working, server ignores this line, startResource( resource ) -- |as it Ignores this line too. end addEventHandler( "onMarkerLeave", root, MarkerLeave ) ChangeMode.lua > My Idea to fix this problem --Thats why i want to import the mapmanager (or the function changeGamemodeMap) --Sadly I found no useful documentation for my case. --adding <exports.mapmanager:changeGamemodeMap/> to the meta.xml of the scripts didnt work function changeGamemodeMap() changeGamemodeMap("DraqonDocks", "race") -- this doesnt work end addCommandHandler("420", changeGamemodeMap) ___________________________________________________________________________________________ It would be very kind if someone could enlight me and give me a short introduction to using mapmanagers functions properly. Sadly the Mapmanager post in wiki didnt help me too much. If you find a fix for the existing (half working) Marker.lua, then I'd be really glad too I would love to get feedback and already thank everyone
  24. Jogador fica a travesando o objeto que é feito a base,queria saber porque isso acontece e como fazer para isso n acontecer mas?
  25. Go here: Link in description. Like and subscribe. Thank you for attention.