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Noriko

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. function saveData(p) if not source and p then source = p; end local a = getPlayerAccount(source); if a then if not isGuestAccount(a) then setAccountData(a, "user.money", getPlayerMoney(source)); setAccountData(a, "user.skin", getPedSkin(source)); setAccountData(a, "user.health", getElementHealth(source)); setAccountData(a, "user.armor", getPedArmor(source)); local x,y,z = getElementPosition(source); setAccountData(a, "user.pos", toJSON({x,y,z,getElementInterior(source),getElementDimension(source)})); local rx, ry, rz = getElementRotation(source); setAccountData(a, "user.rot", toJSON({rx,ry,rz})); local stats = {}; for i=69,79 do stats[i] = getPedStat(source,i); end setAccountData(a, 'user.stats', toJSON(stats)); end end end addEventHandler("onPlayerQuit",getRootElement(),saveData) addEventHandler("onPlayerLogout",getRootElement(),saveData) addEventHandler("onPlayerWasted",getRootElement(),saveData) function playerLogin (thePreviousAccount, theCurrentAccount, autoLogin) local a = getPlayerAccount(source); if not isGuestAccount(a) then local pos = fromJSON(getAccountData(theCurrentAccount,"user.pos")) or {}; if pos[1] and pos[2] and pos[3] then local money = getAccountData(theCurrentAccount,"user.money"); local health = getAccountData(theCurrentAccount,"user.health"); local armor = getAccountData(theCurrentAccount,"user.armor"); local skin = getAccountData(theCurrentAccount,"user.skin"); local rx,ry,rz = fromJSON(getAccountData(theCurrentAccount,"user.rot")); if not rx then rx = 0; end; if not ry then ry = 0; end; if not rz then rz = 0; end; local stats = fromJSON(getAccountData(theCurrentAccount,"user.stats")); spawnPlayer(source,pos[1],pos[2],pos[3],0,skin,pos[4],pos[5]); --setElementRotation(source,tonumber(rx),tonumber(ry),tonumber(rz)); setElementRotation(source,0,0,0); setElementHealth(source,health); setPedArmor(source,armor); setPlayerMoney(source,money); setElementFrozen(source,false); setElementAlpha(source,255) for i=69,79 do setPedStat(source,i,tonumber(stats[tostring(i)])); end else FirstTimePlaying(); end setCameraTarget(source,source); fadeCamera(source,true,2); end end addEventHandler ("onPlayerLogin", getRootElement(), playerLogin) function FirstTimePlaying() local PedSkins = {78,79}; setPlayerMoney(source,2500); giveWeapon(source,math.random(22,23),250); giveWeapon(source,25,25); end function saveWeaponData(p) if not source and p then source = p; end local a = getPlayerAccount(source); if not isGuestAccount(a) then for i=0,11 do setAccountData(a, "weapon."..i,toJSON({getPedWeapon(source,i),getPedTotalAmmo(source,i)})); end end end addEventHandler("onPlayerQuit",getRootElement(),saveWeaponData) addEventHandler("onPlayerWasted",getRootElement(),saveWeaponData) addEventHandler("onPlayerLogout",getRootElement(),saveWeaponData) function loadWeaponData(p) if not source and p then source = p; end local a = getPlayerAccount(source); if not isGuestAccount(a) then for i=0,11 do local w = fromJSON(getAccountData(a, "weapon."..i, getPedWeapon(source,i))); giveWeapon(source,w[1],w[2]); end end end addEventHandler("onPlayerSpawn",getRootElement(),loadWeaponData) Здравствуйте, кто может помочь с такой проблемой, после смерти слетает скин, но система сохранение аккаунтов стоит, пробовал много разных способов ничего не помогло. Прошу кто может помогите!
  2. Здравствуйте, у меня возник вопросик. Как сделать маркер для телепорта?
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