Haxardous

Members
  • Content Count

    72
  • Joined

  • Last visited

  • Days Won

    2

Haxardous last won the day on October 12 2019

Haxardous had the most liked content!

Community Reputation

40 Good

4 Followers

About Haxardous

  • Rank
    Transformer

Details

  • Location
    Bahrain
  • Interests
    MTA

Recent Profile Visitors

1,324 profile views
  1. Haxardous

    Roda Bugando

    show us a screenshot, also you shouldn't mod GTA to prevent servers from kicking you since some doesn't allow it.
  2. this section is not related to scripting support, MTA’s client support only. go here: https://forum.mtasa.com/forum/71-scripting/
  3. unfortunately there are no mapping for firing while driving because servers should make their own support for it.
  4. https://forum.mtasa.com/forum/127-programação-em-Lua/
  5. Imagine what i can do with this, good job!
  6. I get literally the same amount of usage..
  7. Haxardous

    I believe in MTA

    Projects owners over the years were expecting a large number of people that may get interested into their work but they pretty much don't want to do sacrifices anymore because they noticed that it requires multiple achievements requires to be achieved before running their project or getting it into a public scene because if they don't, they'll pretty much fail, you might have the time, idea's and good financial status to get your project done but it might get abandoned for just not having the right number you were expecting back then before starting your project, the more people interested in your work, the more your project will succeed, that's how things going. There've been tens of ideas been done before here in MTA but they basically become forgotten with the time unfortunately, people started to realize that and come up with the "Multi Gamemode" idea that included other ideas into a single gamemode also, there're some "Cops n' Robbers" project that still resisting the trend waves by adding those trends into their project, just like when "CIT2" added a Battle-Royale minigame and just like FFS when they've added a "Rocket League" themed minigame to prevent their community to even care about them.
  8. that's really common since GTA:SA is really a CPU demanding game (because GTA:SA is an old game and made to work perfectly on older computers) also, at most cases it depends on the server script optimization since it really plays the major role on the performance side, you can notice that every server has it's own unique FPS rating. these CPU usage jumps are caused on what you're doing and how the server managed to make their script, they're pretty much expected and common so no worries.
  9. https://wiki.multitheftauto.com/wiki/GetElementSpeed Ask for scripting help here: Peça ajuda para o scripting aqui: https://forum.mtasa.com/forum/71-scripting/
  10. Haxardous

    Server List

    It usually takes up to 6 hours & just double check the ports if they're open or not https://nightly.mtasa.com/ports/ otherwise If you're really sure checkout this forum post:
  11. please head to this forum instead, this section is for client/server support only: https://forum.mtasa.com/forum/71-scripting/
  12. try resetting your chat layout settings.
  13. Contact your ISP (Internet Service Provider) because as you mentioned that it's happening on multiple servers, they might help you for this issue since they're responsible for your pinging issues. additional note: if you're using a shared connection with your parents or friends or whatever.. ask them about their usage because they might be overusing the internet recently.