Pirulax

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About Pirulax

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  1. [HELP] engineLoadDFF using raw data

    I'll want to do an encoder anyway, so if I'll finish it I'll post it here.
  2. Getting MTA settings

    You dont need to. The browser volume(MTA volume) is adjusted automatically. You I think you dont need to. But to answer the question: As of now there is no way to do that. (if im wrong correct me)
  3. Getting MTA settings

    Why do you want to get them?
  4. [HELP] engineLoadDFF using raw data

    Thats so cheeky to sell a 10 line script that uses TEA+base64... Really.. It should be working.
  5. Execute Command In Admin-Panel

    You dont need to take out the local variable(but its recommended, because of clearness of the code) Since the interpreter doesnt care if everything is in one line, you could just write in: local vehicle = getPedOccupiedVehicle(localPlayer);setElementVelocity(vehicle, 0, 0, 5) local vehicle = getPedOccupiedVehicle(localPlayer) setElementVelocity(vehicle, 0, 0, 5) Or maybe this(im not sure about this one, but try it): local vehicle = getPedOccupiedVehicle(localPlayer)setElementVelocity(vehicle, 0, 0, 5) But the best is what _Evo_ wrote:
  6. [HELP] Get element from a Table?

    What u dont understand? Let me know, so I can explain it.
  7. [HELP] Get element from a Table?

    Its still missing indentations. Btw, yeah, use this script piece: local soundsByVeh = {} function attachSoundToVehicle(vehicleElement, soundElement) attachElements(vehicleElement, soundElement) soundsByVeh[vehicleElement][soundElement] = soundElement end function getSoundsAttachedToVehicle(veh) return soundsByVeh[vehicleElement] end function removeAttachedSoundFromVehicle(veh, sound) soundsByVeh[vehicleElement][sound] = nil end
  8. [DM] LyCry - Vol.11 - Cool Dream III

    Im my option: ITS TO FREAKING COOL!
  9. [HELP]Mappolás

    2019-es verzió hogy létezik, amikor 2018 van most? Mellesleg, elirtad: engineSetModelLODDistance(806, 500) Illetve *modell* Ja, és felesleges külön változókat létrehozni, úgyem használod őket sehol: outputChatBox ("Garázs betöltve") if engineImportTXD(engineLoadTXD ("model/garazs.txd", true),806) and engineReplaceModel(engineLoadDFF ("model/garazs.DFF", 0),806) and engineReplaceCOL(engineLoadCOL ("model/garazs.col"),806) then outputChatBox ("Garázs betöltve") else outputChatBox ("Sikertelen garázs betöltés") end
  10. Lod, objects and distance

    Thanks!
  11. Lod, objects and distance

    setFogDistance() Is only for removing fog. setFarClipDistance() Does nothing too, because the objects in that are are rendered. But I know that there is a function that is used in such case, but I dont know its name, sorry.
  12. Okey, so. There is this function called: getElementBoundingBox() But, is there any way to get the bounding box of a vehicle component? For example the bounding box of the wheel. Thanks for da' answers in advance.
  13. [HELP] Get element from a Table?

    Jesus christ, u use this somewhere? Please clean the code up a little bit, so we can actually read it, and then understand it. Thanks >D