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Dutchman101 last won the day on July 17

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About Dutchman101

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    Global Moderator & Anti-Cheat Team member

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  1. while (according to link) I believe it's just a notification in a red bar on top of your screen (so you don't have to constantly click somewhere), the release of MTA 1.5.7 has been delayed beyond the mentioned July 2019 (and thus, XP/vista will still get an initial 1.5.7 update), but I can assure you that it won't be delayed much longer. But once released i believe a message will still be there, to inform XP/vista users that they are (and always will remain) on an outdated version of MTA. Due to security concerns, this reminder cannot be stressed often enough. Again, as I don't think you are right (about having to click anything away to proceed), I personally think only looking at the notification text at the top after you launched MTA, which will disappear once you join a server, isn't bothersome enough to warrant modification. If you meant something else (which you perceive as "having to click no" for), then please show us a message that demonstrates the problem, so we can have another look.
  2. There's just a problem with your PC or, GTA installation (re-install it without mods), and this weird crash without any collected info is a symptom of the problem and not more than coincidental. So please go to the client support section instead: https://forum.mtasa.com/forum/83-client/ @Barnus0089
  3. Dutchman101


    check your PM, @EgorXD7 проверь свой личный
  4. You're not banned by MTA, but a particular server. So you're in the wrong place; i advise you to appeal the ban with that server's admins, at https://rdmr.ru/ @FARC
  5. It can also be caused by bad normals, or not exporting them.
  6. Involved in development of paid cheats, there will be no unban
  7. You're providing incorrect information; you got detected only once for launching "Veiled DLL injector" while MTA was opened, as a result of which you got a single ban for 1 hour. Temporary bans cannot be appealed, as should be clear from reading the section description and thread. As your ban has expired, not running said DLL injector while MTA is opened in the future, will prevent any problems.
  8. We know that you are the same person as from https://forum.mtasa.com/topic/119144-mta-sa-ban-rat/, but this is your second serial (PC). Because you got banned as an individual, and even said illegal activity happened on both, creating a new forum account to pretend you're someone else isn't going to help. @Muharran
  9. MTA isn't the same as MTA:Province fork, go to https://forum.gtaprovince.ru/ instead of here Наш проект MTA не является форком называемым себя MTA:Province, постарайтесь решить свой вопрос там https://forum.gtaprovince.ru/ @[M]Province
  10. I don't believe that.. It looks like, 5 years ago, you (or the person who used this PC) uploaded a malicious resource (backdoored) to http://community.mtasa.com/. The person who banned you removed the ban now because it was so long ago/benefit of doubt. So problem solved, if you did that, then never do it again.
  11. If you want to create your own IFP animations, you better already know modelling, because otherwise it will be really hard to get hold of it. To learn that i suggest you search the web for tutorials on modelling and later animations, or join the MTA discord (http://mtasa.com/discord/) and go to the #modelling channel, because it's more active than the modelling forum section.
  12. It was handled through Discord PM's and you know the answer, your acts of infecting MTA players with remote RAT trojan (which you admitted in the process of trying to apologize for) and other illegal activities weren't forgiven and the appeal was denied.. so please stop making topics in here, thanks. @murat121315
  13. Banned for (attempted) cheat development, if you want a shorter ban then PM me to hear about the possibilities. @u0w2³ᴰ
  14. If you try exploits that are so serious as the one you tried to misuse, then it always results in a lengthy ban. So there will be no early unban, wait for the ban to expire and learn from it.
  15. Dutchman101


    I think that if he's not actually talking about this function, then people have gotten used to the incorrect removal of the moon by setCloudsEnabled, which changed to expected behavior after this recent change: https://github.com/multitheftauto/mtasa-blue/commit/d78847d9a310fbc05566362966444c7b4688653b Which leads to the realisation something is different (the moon is no longer incorrectly being removed) and the assumption it's a bug. Even more so, people may have been using setMoonSize(0) together with setCloudsEnabled, under the belief that setMoonSize would actually remove the moon, while setCloudsEnabled was actually doing that. So because the latter changed, and setMoonSize(0) wouldn't really remove the moon, they are facing a moon again. So, again, it's probably just accustomization to something that shouldn't have been the case in the first place, instead of a bug. Even though having a scripting function to actually remove the moon can be desirable in future, for now here's an alternative removal shader: https://community.mtasa.com/index.php?p=resources&s=details&id=16132