Jump to content

FSXTim

Members
  • Posts

    220
  • Joined

  • Last visited

Everything posted by FSXTim

  1. Hello, I have a Race Server and I need a full working Login/Register system, does anybody have one for me? It would be good, if the system had a my_sql database, but it's also ok, if there is no database. Please help me!
  2. It's working now! Thank you!
  3. This is only a part of the script. Marker10 and destroy2 are in the other part. I will do it now with elseif and tell you about it later.
  4. Is that correct? It's still not working! function destroy10 ( player ) removeEventHandler( "onMarkerHit", Marker10, destroy10 ) destroyElement( Marker10 ) checkVehicle ( player ) Marker2 = createMarker ( 1728.5, -6244.6000976563, 149.30000610352, "cylinder", 2.5, 150, 10, 10, 125 ) addEventHandler( "onMarkerHit", Marker2, destroy2 ) end function checkVehicle ( player ) local vehicle = getPedOccupiedVehicle ( player ) local id = math.random( 400, 611 ) if id == 430 or id == 435 or id == 450 or id == 591 or id == 606 or id == 607 or id == 610 or id == 584 or id == 608 then setElementModel ( vehicle, 480 ) if id == 611 or id == 592 or id == 577 or id == 511 or id == 512 or id == 553 or id == 593 or id == 519 or id == 460 or id == 513 then setElementModel ( vehicle, 517 ) if id == 548 or id == 417 or id == 563 or id == 477 or id == 478 or id == 472 or id == 473 or id == 493 or id == 595 or id == 484 then setElementModel ( vehicle, 600 ) if id == 453 or id == 552 or id == 446 or id == 454 or id == 539 or id == 538 or id == 537 or id == 590 or id == 569 or id == 570 then setElementModel ( vehicle, 547 ) if id == 449 or id == 441 or id == 464 or id == 594 or id == 501 or id == 564 or id == 465 then setElementModel ( vehicle, 567 ) end end end end end end
  5. Thanks a lot Solidsnake14! seb:>, I know that
  6. Hello, I'm having some problems with this script. Console: ...lua:10: Bad argument @ getPedOccupiedVehicle function destroy10 ( player ) removeEventHandler( "onMarkerHit", Marker10, destroy10 ) destroyElement( Marker10 ) checkVehicle () Marker2 = createMarker ( 1728.5, -6244.6000976563, 149.30000610352, "cylinder", 2.5, 150, 10, 10, 125 ) addEventHandler( "onMarkerHit", Marker2, destroy2 ) end function checkVehicle () local vehicle = getPedOccupiedVehicle ( player ) local id = math.random( 400, 611 ) if id == 430 or id == 435 or id == 450 or id == 591 or id == 606 or id == 607 or id == 610 or id == 584 or id == 608 then setElementModel ( vehicle, 480 ) if id == 611 or id == 592 or id == 577 or id == 511 or id == 512 or id == 553 or id == 593 or id == 519 or id == 460 or id == 513 then setElementModel ( vehicle, 517 ) if id == 548 or id == 417 or id == 563 or id == 477 or id == 478 or id == 472 or id == 473 or id == 493 or id == 595 or id == 484 then setElementModel ( vehicle, 600 ) if id == 453 or id == 552 or id == 446 or id == 454 or id == 539 or id == 538 or id == 537 or id == 590 or id == 569 or id == 570 then setElementModel ( vehicle, 547 ) if id == 449 or id == 441 or id == 464 or id == 594 or id == 501 or id == 564 or id == 465 then setElementModel ( vehicle, 567 ) end end end end end end Can anybody help me?
  7. @Jaysds1 It's working now. Thank you! Maybe you can helfp me again. When a player left the game or exit the vehicle, then the job end and all markers + the bus will be destroyed.
  8. Yes, thank you for your tip! Here is Marker 1 being created, sorry, I forgot that. function drivebus ( player ) local x, y, z = getElementPosition ( player ) if getDistanceBetweenPoints3D ( x, y, z, 1637.7, -1128.4, 24.0 ) <= 5 then if tonumber ( dbGetElementData ( player, "lkwlicense" ) ) == 1 then veh = createVehicle ( 431, 1637.7, -1132.4, 23.9, 0, 0, 180 ) warpPedIntoVehicle ( player, veh ) Marker1 = createMarker ( 1623.0999755859, -1156.5, 22.89999961853, "cylinder", 2.5, 150, 10, 10, 125 ) else outputChatBox ( "Du brauchst einen LKW-Führerschein!", player, 255, 0, 0) end else outputChatBox ( "Du bist nicht beim Busparkplatz!", player, 255, 0, 0 ) end end addCommandHandler ( "drivebus", drivebus ) But there is nothing wrong, isn't it? There are no errors in the console.
  9. Hello, I have some problems with this script. When I hit a marker, the marker is still there (not destroyed) and there is no new marker (should create a new marker). busicon = createPickup ( 1637.7, -1128.4, 23.9, 3, 1239, 1, 99 ) function busJobIconHit ( player ) triggerClientEvent ( player, "infobox_start", getRootElement(), "Tippe /drivebus, um\nals Busfahrer\nzu arbeiten.", 5000, 200, 200, 0 ) end addEventHandler ( "onPickupHit", busicon, busJobIconHit ) function destroy1 ( player ) destroyElement( Marker1 ) Marker2 = createMarker ( 1580.0999755859, -1150.5, 22.89999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker1, destroy1 ) addEventHandler( "onMarkerHit", Marker2, destroy2 ) end function destroy2 ( player ) destroyElement( Marker2 ) Marker3 = createMarker ( 1548.5, -1049.9000244141, 22.60000038147, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker2, destroy2 ) addEventHandler( "onMarkerHit", Marker3, destroy3 ) end function destroy3 ( player ) destroyElement( Marker3 ) Marker4 = createMarker ( 1426.3000488281, -1029.0999755859, 22.700000762939, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker3, destroy3 ) addEventHandler( "onMarkerHit", Marker4, destroy4 ) end function destroy4 ( player ) destroyElement( Marker4 ) Marker5 = createMarker ( 1351.0999755859, -1052.1999511719, 25.60000038147, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker4, destroy4 ) addEventHandler( "onMarkerHit", Marker5, destroy5 ) end function destroy5 ( player ) destroyElement( Marker5 ) Marker6 = createMarker ( 1338.3000488281, -1120.5, 22.700000762939, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker5, destroy5 ) addEventHandler( "onMarkerHit", Marker6, destroy6 ) end function destroy6 ( player ) destroyElement( Marker6 ) Marker7 = createMarker ( 1337.5, -1255, 12.5, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker6, destroy6 ) addEventHandler( "onMarkerHit", Marker7, destroy7 ) end function destroy7 ( player ) destroyElement( Marker7 ) Marker8 = createMarker ( 1337.9000244141, -1374.5999755859, 12.5, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker7, destroy7 ) addEventHandler( "onMarkerHit", Marker8, destroy8 ) end function destroy8 ( player ) destroyElement( Marker8 ) Marker9 = createMarker ( 1355.1999511719, -1375.4000244141, 12.5, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker8, destroy8 ) addEventHandler( "onMarkerHit", Marker9, destroy9 ) end function destroy9 ( player ) destroyElement( Marker9 ) Marker10 = createMarker ( 1365.5, -1408.1999511719, 12.39999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker9, destroy9 ) addEventHandler( "onMarkerHit", Marker10, destroy10 ) end function destroy10 ( player ) destroyElement( Marker10 ) Marker11= createMarker ( 1486.4000244141, -1445.6999511719, 12.39999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker10, destroy10 ) addEventHandler( "onMarkerHit", Marker11, destroy11 ) end function destroy11 ( player ) destroyElement( Marker11 ) Marker12 = createMarker ( 1608, -1431, 12.39999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker11, destroy11 ) addEventHandler( "onMarkerHit", Marker12, destroy12 ) end function destroy12 ( player ) destroyElement( Marker12 ) Marker13 = createMarker ( 1627.4000244141, -1308.4000244141, 15.89999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker12, destroy12 ) addEventHandler( "onMarkerHit", Marker13, destroy13 ) end function destroy13 ( player ) destroyElement( Marker13 ) Marker14 = createMarker ( 1720, -1256.8000488281, 12.5, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker13, destroy13 ) addEventHandler( "onMarkerHit", Marker14, destroy14 ) end function destroy14 ( player ) destroyElement( Marker14 ) Marker15 = createMarker ( 1695.6999511719, -1156.0999755859, 22.700000762939, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker14, destroy14 ) addEventHandler( "onMarkerHit", Marker15, destroy15 ) end function destroy15 ( player ) destroyElement( Marker15 ) Marker16 = createMarker ( 1637.5999755859, -1144.0999755859, 22.89999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker15, destroy15 ) addEventHandler( "onMarkerHit", Marker16, destroy16 ) end function destroy16 ( player ) destroyElement( Marker16 ) dbSetElementData ( player, "money", dbGetElementData ( player, "money" ) + 150 ) outputChatBox ( "Du hast den Job erfolgreich abgeschlossen! Als Belohnung erhälst du 150$!", player, 0, 255, 0 ) removeEventHandler( "onMarkerHit", Marker16, destroy16 ) if isElement ( veh ) then local model = getElementModel ( veh ) if model == 431 then destroyElement ( veh ) end end addEventHandler( "onMarkerHit", Marker16, destroy16 ) end function drivebus ( player ) local x, y, z = getElementPosition ( player ) if getDistanceBetweenPoints3D ( x, y, z, 1637.7, -1128.4, 24.0 ) <= 5 then if tonumber ( vioGetElementData ( player, "lkwlicense" ) ) == 1 then veh = createVehicle ( 431, 1637.7, -1132.4, 23.9, 0, 0, 180 ) warpPedIntoVehicle ( player, veh ) Marker1 = createMarker ( 1623.0999755859, -1156.5, 22.89999961853, "cylinder", 2.5, 150, 10, 10, 125 ) else outputChatBox ( "Du brauchst einen LKW-Führerschein!", player, 255, 0, 0) end else outputChatBox ( "Du bist nicht beim Busparkplatz!", player, 255, 0, 0 ) end end addCommandHandler ( "drivebus", drivebus ) Can anybody helf me?
  10. BriGhtx3, you got a pm!
  11. Everything is fixed now! Thank you! Special thanks goes to BriGhtx3!
  12. Hey, everything is working now, but all the fraction maps are not loading, does anybody know the reason? There are no errors in the console and the meta.xml says that: "schimpanse.map"/> "maps\army\alka_prison.map"/> "maps\army\army_base.map"/> "maps\army\ufo.map"/> "maps\drugjob\drugjob.map"/> "maps\drugjob\farm.map"/> "maps\else\adminhouses.map" /> "maps\else\deko.map" /> "maps\else\internetcafe.map" /> "maps\else\safetytank.map" /> <--- ---> "maps\fbi\fbi.map" /> "maps\fishing\fishhabour.map" /> "maps\fun\racetrack_first.map" /> "maps\fun\racetrack_second.map" /> "maps\fun\boxarena.map" /> "maps\los_aztecas\aztecas.map" /> "maps\newsreporter\helipad.map" /> "maps\mafia\mafia.map" /> "maps\mafia\vincenzo.map" /> <--- ---> "maps\sfpd\sfpd.map" /> "maps\terroristen\terrormap.map" /> "maps\triaden\triaden.map" /> "maps\triaden\triaden_casino.map" /> Regards
  13. You got a pm again!
  14. Thanks a lot, but it still doesn't work! You got a pm, too!
  15. [2012-04-11 16:29:43] INFO: Error executing the query: (1146) Table 'ni73062_1_DB.blocks' doesn't exist [2012-04-11 16:33:35] INFO: Error executing the query: (1054) Unknown column 'LastLogin' in 'field list' [2012-04-11 16:34:39] INFO: Error executing the query: (1064) You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 's Sprunk Fabrik'' at line 1 [2012-04-11 16:34:39] INFO: Error executing the query: (1064) You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 's Bar'' at line 1 [2012-04-11 16:37:23] INFO: Error executing the query: (1054) Unknown column 'Handy' in 'field list' [2012-04-11 16:32:33] ERROR: vio/register_login/register_login_server.lua:1020: attempt to concatenate a boolean value This are the six errors. Renember: The userdates are saved in the table userdata, but not in the table players! For the last error: mysql_vio_query ( "UPDATE inventar "..fields.." WHERE Name LIKE '"..pname.."'" ) I also uploaded the file. Download link: http://www.fileuploadx.de/400012 Reagards
  16. I bought and I already asked him! Last login in the german mta forum: septembre 2011 He can't answer me, if he is not online! Can someone else help me? Regards
  17. I don't know! I will show you some screens: Registration windows: 1. http://s1.directupload.net/file/d/2857/j5qs996r_jpg.htm Databse (uderdata, dates saved) 2. http://s14.directupload.net/file/d/2857 ... 23_jpg.htm Database(players, dates are not saved) http://s7.directupload.net/file/d/2857/ejk4px4o_jpg.htm Maybe I can give you the complete script and the database and you can fix it for me. I can pay, if you want, I just need some help! It would be so nice! Regards
  18. I need help! Please! I pay for your work, if you want!
  19. Hello, I'm using vio_lite and the dates are saved after the registration in the database. But only in the table "userdata", but not in the table "players", so you can't login, you have to register everytime new. Errors: [2012-04-11 12:50:37] INFO: Error executing the query: (1146) Table 'ni73062_1_DB.blocks' doesn't exist And there are also errors about this file: register_login_server.lua Maybe someone can fix it for me, I can pay, if you want! http://www.fileuploadx.de/400012 (download for register_login_server.lua) Thanks a lot!
×
×
  • Create New...