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I_R_Venom

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Posts posted by I_R_Venom

  1. New Error Time :D

    Me and the other Scripter decided to revert to using Client Side. Now it's just completely messed up.

    function sendMessageOnPizzaStart ( theVehicle, seat) 
        if source == getLocalPlayer() then 
        --if ( getVehicleID ( theVehicle ) == 448 ) then 
            outputChatBox ( "Press F2 to Begin Pizza Delivery") 
            bindKey ("F2", "down", pizzaDeliveryHandler) 
        --end 
        else  
            outputChatBox ( "TISNT WORKINGGGG" ) 
        end 
    end 
      
    function pizzaDeliveryHandler ( source, key, keystate ) 
        pbplace = createBlip (-1807.4569,944.3589,24.8906, 29) 
        pplace = createColSphere ( -1807.4569,944.3589,24.8906, 5.0 )               
        outputChatBox ( "Pickup the Pizza from the Pizza Blip on the Radar")                            
        bindKey ("F3", "down", pizzaPickupHandler)                                       
    end 
      
    function pizzaPickupHandler ( source, key, keystate ) 
        if isElementWithinColShape ( getLocalPlayer(), pplace ) then  
            destroyElement ( pplace ) 
            pcustomercreateColSphere ( -2710.8235,969.6843,54.4609, 5.0 ) 
            setElementPosition ( pbplace, -2710.8235,969.6843,54.4609 )    
            outputChatBox ( "You have the Pizza, Now proceed to the customer") 
        else  
            outputChatBox ( "You are not at the Pizza Blip") 
        end 
    end 
      
    function onMarkerHitHandler ( player, matchingDimension ) 
        if source == pcustomer then 
            destroyElement ( pbplace )          
            destroyElement ( pcustomer )             
            outputChatBox ( "You have successfully delivered the Pizza, Here is your Money") 
            triggerServerEvent ( "givemoney", getRootElement(), player, 25 ) 
        end 
    end 
      
    function onClientColShapeHitHandler( theElement, matchingDimension ) 
        if ( theElement == getLocalPlayer() ) then 
            if source == pplace then 
                outputChatBox( "Press F3 to pickup the pizza") 
            elseif source == pcustomer then 
                destroyElement ( pbplace )          
                destroyElement ( pcustomer )             
                outputChatBox ( "You have successfully delivered the Pizza, Here is your Money") 
                triggerServerEvent ( "givemoney", getRootElement(), player, 25 ) 
            end 
        end 
    end 
      
    -- Event Handlers 
    addEventHandler ( "onClientVehicleEnter", getRootElement(), sendMessageOnPizzaStart ) 
    addEventHandler ( "onClientColShapeHit", getRootElement (), onClientColShapeHitHandler ) 
    

    Any Help is Appreciated.

  2. Useing the debugger, No Errors are picked up upon entering the 2nd Marker. Nothing happense. Not a single thing.

    Another thing is that it's posting the blips for all players.

    Here is the New code:

    function sendMessageOnPizzaStart ( player, seat, jacked) 
        if ( getVehicleID ( source ) == 448 ) then  
                outputChatBox ( "Press F2 to Begin Pizza Delivery" , player) 
                bindKey ( player, "F2", "down", pizzaDeliveryHandler) 
        end 
    end 
      
    function pizzaDeliveryHandler ( source, key, keystate ) 
        pbplace = createBlip (-1807.4569,944.3589,24.8906, 29,2,255,0,0,255,0, source ) 
        pplace = createMarker ( -1807.4569,944.3589,24.8906, "cylinder", 3,240,0,0,200, source ) 
        outputChatBox ( "Pickup the Pizza from the Pizza Blip on the Radar" , source ) 
    end 
      
    function onMarkerHitHandler ( player, matchingDimension ) 
        outputChatBox( "onMarkerHitHandler", player ) 
        if source == pplace then 
            outputChatBox( "onMarkerHitHandler - pplace", player ) 
            destroyElement ( pbplace ) 
            destroyElement ( pplace ) 
            pbcustomer = createBlip ( -2710.8235,969.6843,54.4609, 29,2,255,0,0,255,0,player ) 
            pcustomer = createMarker ( -2710.8235,969.6843,54.4609, "cylinder", 3,240,0,0,200,player ) 
            outputChatBox ( "You have the Pizza, Now proceed to the customer", player ) -- send it to player only 
        elseif source == pcustomer then 
            outputChatBox( "onMarkerHitHandler - pcustomer", player ) 
            destroyElement ( pbcustomer ) 
            destroyElement ( pcustomer ) 
            outputChatBox ( "You have successfully delivered the Pizza, Here is your Money", player ) -- send it to that player only 
            givePlayerMoney ( player, 25 ) 
        end 
    end 
      
    -- Event Handlers 
    addEventHandler ( "onVehicleEnter", getRootElement(), sendMessageOnPizzaStart ) 
    addEventHandler ( "onMarkerHit", getRootElement (), onMarkerHitHandler ) 
      
    

  3. Well I am the Co-Scripter for TRSA and we are having trouble with our automated Job, Pizza Delivery.

    Well. When you get on the Bike you get a message saying press F2 to begin delivering Pizza. You press that you get another message saying go collect the pizza from the shop. The Blip and Marker are displayed but when you arrive at the Marker nothing happens. it is meant to be deleted another bit of text saying go to the customer and a new marker. But it doesn't.

    Me and the other Scripter have been Fiddling and Testing for the past 2 hours to no success. Please Could someone help.

    Here is the Code:

    function sendMessageOnPizzaStart ( player, seat, jacked) 
        if ( getVehicleID ( source ) == 448 ) then  
                outputChatBox ( "Press F2 to Begin Pizza Delivery" , player) 
                bindKey ( player, "F2", "down", pizzaDeliveryHandler) 
        end 
    end 
      
    function pizzaDeliveryHandler ( source, key, keystate ) 
        pbplace = createBlip (1807.4569,944.3589,24.8906, 29,2,255,0,0,255,0, source ) 
        pplace = createMarker ( 1807.4569,944.3589,24.8906, "cylinder", 3,240,0,0,200, source ) 
        outputChatBox ( "Pickup the Pizza from the Pizza Blip on the Radar" , source ) 
    end 
      
    function onMarkerHitHandler ( player, matchingDimension ) 
        if source == pplace then 
            destroyElement ( pbplace ) 
            destroyElement ( pplace ) 
            pbcustomer = createBlip ( -2710.8235,969.6843,54.4609, 29,2,255,0,0,255,0,player ) 
            local pcustomer = createMarker ( -2710.8235,969.6843,54.4609, "cylinder", 3,240,0,0,200,player ) 
            outputChatBox ( "You have the Pizza, Now proceed to the customer", player ) -- send it to player only 
        else 
        if source == pcustomer then 
        outputChatBox("you hit a marker3",player) 
            destroyElement ( pbcustomer ) 
            destroyElement ( pcustomer ) 
            outputChatBox ( "You have successfully delivered the Pizza, Here is your Money", player ) -- send it to that player only 
            givePlayerMoney ( player, 25 ) 
        end 
    end 
      
    -- Event Handlers 
    addEventHandler ( "onVehicleEnter", getRootElement(), sendMessageOnPizzaStart ) 
    addEventHandler ( "onMarkerHit", getRootElement (), onMarkerHitHandler ) 
    

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