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Ethan

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  1. I have been mapping with MTA map editor for about a year and a half and have wanted to find a way to host the server so people can join me and we basically map together. I have been on here looking for topics to try and help me figure stuff out, I have found many (see below) I have port forwarded on my router, at least to the best of my ability and understanding. I even found a forum topic about using hamachi, and that dont work becuase it gives me invalid host or something.. So I was wondering if anyone here could help me try to figure this out.. I have the router ports opened (see picture) router setup http://www.image-share.com/upload/1528/189.png I can get on the server myself, login and start modes etc, do I give the people who I want to join my interal IP the router IP I setup, or the standard 127 one? I can try to do the /openports command on my MTA thing cuase I havent tried that yet. https://wiki.multitheftauto.com/wiki/Ser ... forwarding viewtopic.php?f=105&t=44029 viewtopic.php?f=114&t=33722&hilit=+Port+Problems viewtopic.php?f=105&t=42158 viewtopic.php?f=105&t=39745 viewtopic.php?f=105&t=40373 viewtopic.php?f=105&t=37950 viewtopic.php?f=105&t=38672 viewtopic.php?f=105&t=38418 http://www.sevenforums.com/network-shar ... ndows.html http://ownageowls.com/forum/tutorials/(tutorial)-how-to-work-with-multiplayer-map-editor/?wap2 http://www.dawn-tdm.com/index.php?topic=777.0 https://www.google.com/#q=TUTORIAL%3A+H ... 39&bih=871 http://portforward.com/english/routers/ ... tguide.htm http://www.whatismyip.com/ http://canyouseeme.org/ https://nightly.multitheftauto.com/ports/ viewtopic.php?f=104&t=31668 http://www.speedtest.net/result/1992520331.png http://www.pingtest.net/result/64075384.png
  2. sorry for the reply, but I couldnt add this in the other one because I ran out of space. ------------------ System Information ------------------ Time of this report: 12/3/2011, 16:03:40 Machine name: ETHAN-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.110622-1503) Language: English (Regional Setting: English) System Manufacturer: Compaq-Presario System Model: AY028AA-ABA CQ5300Y BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Sempron(tm) Processor LE-1300, ~2.3GHz Memory: 2048MB RAM Available OS Memory: 1918MB RAM Page File: 1517MB used, 2319MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 64bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce 6150SE nForce 430 Manufacturer: NVIDIA Chip type: GeForce 6150SE nForce 430 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_03D0&SUBSYS_2A6C103C&REV_A2 Display Memory: 825 MB Dedicated Memory: 121 MB Shared Memory: 703 MB Current Mode: 1280 x 1024 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: DELL E173FP Monitor Id: DELA00B Native Mode: 1280 x 1024(p) (60.020Hz) Output Type: HD15 Driver Name: nvd3dumx.dll,nvd3dum Driver File Version: 8.17.0012.8562 (English) Driver Version: 8.17.12.8562 DDI Version: 9Ex Driver Model: WDDM 1.0 Driver Attributes: Final Retail Driver Date/Size: 10/15/2011 03:53:00, 15693120 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B71E3E-4090-11CF-FE52-600A1CC2C535} Vendor ID: 0x10DE Device ID: 0x03D0 SubSys ID: 0x2A6C103C Revision ID: 0x00A2 Driver Strong Name: oem62.inf:NVIDIA_SetB_Devices.NTamd64.6.0:Section001:8.17.12.8562:pci\ven_10de&dev_03d0 Rank Of Driver: 00E62001 Video Accel: Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Not Supported DXVA-HD: Not Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled ------------- Sound Devices ------------- Description: Headphones (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2A6C&REV_1002 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.6196 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 9/7/2010 11:27:34, 2484072 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Speakers (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2A6C&REV_1002 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.6196 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 9/7/2010 11:27:34, 2484072 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (Realtek High Definition Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.6196 (English) Driver Attributes: Final Retail Date and Size: 9/7/2010 11:27:34, 2484072 bytes Cap Flags: 0x0 Format Flags: 0x0 ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Microsoft Hardware USB Wireless Mouse Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x045E, 0x00E1 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x046D, 0xC509 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x046D, 0xC509 FF Driver: n/a Device Name: USB Receiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x046D, 0xC509 FF Driver: n/a Device Name: External HDD Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x1058, 0x0404 FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x10DE, 0x03F1 | Matching Device ID: usb\root_hub | Service: usbhub | Driver: usbhub.sys, 3/24/2011 22:23:22, 343040 bytes | Driver: usbd.sys, 3/24/2011 22:22:51, 7936 bytes | +-+ Microsoft Hardware USB Wireless Mouse | | Vendor/Product ID: 0x045E, 0x00E1 | | Location: Port_#0003.Hub_#0001 | | Matching Device ID: usb\vid_045e&pid_00e1 | | Lower Filters: dc3d | | Service: HidUsb | | Driver: dc3d.sys, 5/18/2011 07:08:32, 47616 bytes | | Driver: hidusb.sys, 7/13/2009 19:06:22, 30208 bytes
  3. I am trying to make a ma p but I have a problem, I will male a map but the name does not show up under the list of maps to open after I disconnect and reconnect.. I have had this problem for a bout a week, I switched to MTA 1.1 about 3 weeks ago but didnt have this problem till now.. the named map shows up in the mapping directory but it does not show up in the list, how can I fix it? I have the latest patch of MTA installed, I have all the latest drivers of everything but it still doesnt show up.. and I would like to load a map to work on but this issue will probably remain similiar issue viewtopic.php?f=104&t=37344&p=386341#p386341 speedtest.net http://www.speedtest.net/result/1628092290.png video http://www.xfire.com/video/50ff07/ @ :38 I save the map @ :48 it shows I have saved it @ :55 it shows it in the map list @ 1:05 I disconnect from my local server VIA map editor @ 1:44 I reconnecto to the local server VIA map editor and the map is gone from the list @ 2:44 I go back to the airport and my map is there but still not listed on the list. @ 3:09 I try and name it but it already exists?
  4. Ethan

    the bug is fixed but

    I have this bug described here: http://bugs.mtasa.com/view.php?id=6177 now there is a patch you download, but where do I put it to fix the issue of the editor components not showing up? Do I put it in the zip file that tells you to do it here: http://code.google.com/p/mtasa-resource ... tail?r=710
  5. will that fix the problem of maps not showing up? Ive had this problem since I updated my MTA to 1.1.1....
  6. Ethan

    I need a lil help

    there is a volcano when you add the MTA 3C objects in SAMP. but otherwise I dont know how to get it
  7. I am not an SAMP leech, I have no clue what the hell your talking about and whatever it is thanks for the crappy support.. how am i supposed to know that MTA vs SAMP.. I use Mta and only MTA
  8. there is no MTA\core.log this is the only "log" file I could find. MTA\logfile http://pastebin.com/gD6nRrWn there is no core.log, and I have no dump files in \server\dumps. I dont have a MTA server, I do all my mapping on the owners MTA mapping server so it is easier for him to simply upload onto his SAMP server
  9. I was able to get on earlier today and I deleted most of the large objects.. now I was able to stay alot longer but I still crashed.. should I just abadon all hope since it crashes so fast and I would never be able to finish it?
  10. directx files are up to date currently having difficulty downloading the audio driver.. (which is relevant how) EDIT I have several large lasrnway pieces as the ground (theyre large) could that be preventing it from loading, or crashing it?
  11. Background: I am a mapper for a server and I use a MTA server for the maps I make. I have been able to make maps with no problems before. problem: I am starting on a large project of making a city. When I get on and load the map, I can pan around and do all the things like normal but after a random amount of time, the server or my client will freeze/crash and I have to manually close it. I ask why? Has the object limit been reached already or something? Are there to many 'large' objects for the server to stream properly? I have already done this: viewtopic.php?f=104&t=31668 I have the latest drivers of everything (I beliive) MTA v1.0.5 with latest updates, MTA and SA are in the same folder Dxdiag http://pastebin.com/LPyRXzMs Please help
  12. Im in the map editor editing and finalizing a map and as I am selecting my object, or moving the object already picked, the map editor will freeze.. this has happened more than a dozen times over the past couple weeks.. I have to ctrl+alt+del out to force the close of the program.. I also want to add that when I load up, and the map editor opens, there is an update being downloaded and it never finishes the download. would this be a problem for the freezing or not?? the update has been stuck for several days and I dont know if will ever finish, pic: http://i53.tinypic.com/21doj7o.png
  13. I try and save my map everytime I place. move, or delete a item this I strated having this problem but then I try and save and it still freezes. when it does freeze and I have done x amount of changes it still doesnt auto save becuase I have to manually close it out..
  14. I will pick an object I want to place, place it and then try to move it and then all of the sudden MTA will freeze, and I have to manually shut it down.. has happened 4 times already when I am mapping a map.. could be when I a m testing it for bugs, look, or just placement. There is also the problem of picking an item, click it to show up and then I have to go back and close the search object thing for it to show up.. why is that?? what is the max for objects in map editor and how do I find out what I am at?? I have windows 7 64 bit, MTA v1.0.4 and I cant figure out why it freezes. please help me. Bandit
  15. I do believe I have lined up everything correctly. I just dont know where the bugs are. I am going over it with a fine tooth comb this afternoon.. is there anyway to do custom controls while testing rather than using the default ones???
  16. so I submitted map on a server I play on and the head mapper said there were bugs, I dont know what "bugs" he is talking about but I would like some help on this problem ASAP.. something about pieces not lining up, duplicates and stuff like that... Can anyone help me out or am I going cold again (IE No responses) I would really like some help on how to test for bugs and how to get rid of them...
  17. on the link, you have to download the resources, and all the other files you will need.. they are seperate downloads.
  18. Map editor folder - \server\mods\deathmatch\resources whatever folder you have MTA map editor in, follow that line....
  19. I am looking for the following: names of any pool and pool water the tennis courts in Las Venturas the Vegas safe house and its interior. mainly these: http://tinypic.com/useralbum.php?ua=KEinNeZurVsGEFK0o0Ub4g%3D%3D
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