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How to pick up object?


Dewolr

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This is how I do it: on key press, I create a 'sniffer' colshape in front of the player and loop through the objects in it. If they have the proper model, I trigger the pick up part and attach the object to the player. SA has a partial carrying animation that is only affecting the hands, placing them in 'carry' position while you can still walk around, you might want to use that. Good luck!

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