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مساعدة


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 RA = createTeam ( "Race" , 255 , 0 , 0 )  
 
tabb = { 
{ createVehicle ( 506 , 6786.23828, -2033.16479, 9.54880, 0 , 0 , 180 ) },
{ createVehicle ( 541 , 6791.76758, -2033.14282, 9.57411, 0 , 0 , 180 ) },
{ createVehicle ( 415 , 6796.22803, -2033.16479, 9.57398, 0 , 0 , 180 ) },
{ createVehicle ( 506 , 6799.81934, -2033.16479, 9.53969, 0 , 0 , 180 ) },
{ createVehicle ( 541 , 6804.23145, -2033.16479, 9.53966, 0 , 0 , 180 ) },
{ createVehicle ( 415 , 6807.46143, -2033.16479, 9.53968, 0 , 0 , 180 ) },
{ createVehicle ( 506 , 6810.56494, -2033.16479, 9.53968, 0 , 0 , 180 ) },

 }
 --6793.42090 -2032.82825 9.57630
 addEvent ( "warph" , true ) 
 addEventHandler ( "warph" , root , function ( )
setPlayerTeam ( source , RA )
        for k,i in ipairs(tabb)  do
		        for l,i in ipairs(getPlayersInTeam(RA) )  do
	local racee = countPlayersInTeam ( RA )
	if racee < 23 then 
warpPedIntoVehicle ( l , k )
else 
setPlayerTeam ( source , None ) 
end 
end 
end 
end )

ابي مساعدة في الكود انو شخص بيروح لسيارة منهم كل شخص يروح لسيارة مو شخصين يروحو لسيارة 

الكود ما يبي يشتغل بالله ابي كل شخص لسيارة ذي اهم شي بالله ابي مساعدة وشكررااا لكل من ساعدني :)

Link to comment
weeb = {
{506},
{541},
{415}  
} 
Blue = {}

tabb = { 
{6786.23828, -2033.16479, 9.54880},
{6791.76758, -2033.14282, 9.57411},
{6796.22803, -2033.16479, 9.57398},
{6799.81934, -2033.16479, 9.53969},
{6804.23145, -2033.16479, 9.53966},
{6807.46143, -2033.16479, 9.53968},
{6810.56494, -2033.16479, 9.53968},

 }
 --6793.42090 -2032.82825 9.57630
 addEvent ( "warph" , true ) 
addEventHandler ( "warph" , root , function ( )
setPlayerTeam ( source , RA )
local x, y, z = unpack(tabb[math.random(#tabb)])
local goku = unpack(weeb[math.random(#weeb)])
local racee = countPlayersInTeam ( RA )
if racee < 23 then
setElementPosition(source, x, y, z)
Blue[source] = createVehicle( goku, x, y, z, 0, 0, 0 )
warpPedIntoVehicle ( source , Blue[source] )
else 
setPlayerTeam ( source , nil ) 
end 
end 
);

جوال :'(

  • Like 1
Link to comment
 RA = createTeam ( "Race" , 255 , 0 , 0 )  



tabb = { 

[ 1 ] =  {id = 506 , x = 6786.23828, y = -2033.16479, z = 9.54880, rx = 0 , ry = 0 , rz = 180 },

[ 2 ] =  {id = 541 , x = 6791.76758, y = -2033.14282, z = 9.57411, rx = 0 , ry = 0 , rz = 180 },

[ 3 ] =  {id =  415 , x = 6796.22803, y = -2033.16479, z = 9.57398, rx = 0 , ry = 0 , rz = 180 },

[ 4 ] =  {id = 506 , x = 6799.81934, y = -2033.16479, z = 9.53969, rx = 0 , ry = 0 , rz = 180 },

[ 5 ] =  {id = 541 , x = 6804.23145, y = -2033.16479, z = 9.53966, rx = 0 , ry = 0 , rz = 180 },

[ 6 ] =  {id = 415 , x = 6807.46143, y = -2033.16479, z = 9.53968, rx = 0 , ry = 0 , rz = 180 },

[ 7 ] =  {id = 506 ,x = 6810.56494,y = -2033.16479, z =  9.53968, rx = 0 , ry = 0 , rz = 180}



}
anumber  = 0 
Vehicle = {}
addEvent ( "warph" , true ) 

addEventHandler ( "warph" , root , function ( )

setPlayerTeam ( source , RA )

local team = getPlayerTeam(source)

local racee = countPlayersInTeam ( team )

if racee < 23 then 

anumber = anumber  + 1


Vehicle[source] = createVehicle(tabb[anumber].id,tabb[anumber].x,tabb[anumber].y,tabb[anumber].z,tabb[anumber].rx,tabb[anumber].ry,tabb[anumber].rz)

warpPedIntoVehicle(source,Vehicle[source]) 

else

setPlayerTeam(source,nil)

end 

end 

) 

 

 

Link to comment
7 minutes ago, Ahmed Ly said:

 RA = createTeam ( "Race" , 255 , 0 , 0 )  



tabb = { 

[ 1 ] =  {id = 506 , x = 6786.23828, y = -2033.16479, z = 9.54880, rx = 0 , ry = 0 , rz = 180 },

[ 2 ] =  {id = 541 , x = 6791.76758, y = -2033.14282, z = 9.57411, rx = 0 , ry = 0 , rz = 180 },

[ 3 ] =  {id =  415 , x = 6796.22803, y = -2033.16479, z = 9.57398, rx = 0 , ry = 0 , rz = 180 },

[ 4 ] =  {id = 506 , x = 6799.81934, y = -2033.16479, z = 9.53969, rx = 0 , ry = 0 , rz = 180 },

[ 5 ] =  {id = 541 , x = 6804.23145, y = -2033.16479, z = 9.53966, rx = 0 , ry = 0 , rz = 180 },

[ 6 ] =  {id = 415 , x = 6807.46143, y = -2033.16479, z = 9.53968, rx = 0 , ry = 0 , rz = 180 },

[ 7 ] =  {id = 506 ,x = 6810.56494,y = -2033.16479, z =  9.53968, rx = 0 , ry = 0 , rz = 180}



}
anumber  = 0 
Vehicle = {}
addEvent ( "warph" , true ) 

addEventHandler ( "warph" , root , function ( )

setPlayerTeam ( source , RA )

local team = getPlayerTeam(source)

local racee = countPlayersInTeam ( team )

if racee < 23 then 

anumber = anumber  + 1


Vehicle[source] = createVehicle(tabb[anumber].id,tabb[anumber].x,tabb[anumber].y,tabb[anumber].z,tabb[anumber].rx,tabb[anumber].ry,tabb[anumber].rz)

warpPedIntoVehicle(source,Vehicle[source]) 

else

setPlayerTeam(source,nil)

end 

end 

) 

 

 

طريقة بروس افضل

Link to comment
1 hour ago, #BrosS said:

weeb = {
{506},
{541},
{415}  
} 
Blue = {}

tabb = { 
{6786.23828, -2033.16479, 9.54880},
{6791.76758, -2033.14282, 9.57411},
{6796.22803, -2033.16479, 9.57398},
{6799.81934, -2033.16479, 9.53969},
{6804.23145, -2033.16479, 9.53966},
{6807.46143, -2033.16479, 9.53968},
{6810.56494, -2033.16479, 9.53968},

 }
 --6793.42090 -2032.82825 9.57630
 addEvent ( "warph" , true ) 
addEventHandler ( "warph" , root , function ( )
setPlayerTeam ( source , RA )
local x, y, z = unpack(tabb[math.random(#tabb)])
local goku = unpack(weeb[math.random(#weeb)])
local racee = countPlayersInTeam ( RA )
if racee < 23 then
setElementPosition(source, x, y, z)
Blue[source] = createVehicle( goku, x, y, z, 0, 0, 0 )
warpPedIntoVehicle ( source , Blue[source] )
else 
setPlayerTeam ( source , nil ) 
end 
end 
);

جوال :'(

بروس صراحة شكرااااا لك والله كفوووووووووووو وشكراااااااااااا لككككككككككككك

إنشاء الله موفق اخوي <3

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