Zorgman

[Action-RPG Zombie Sandbox] Dystopia: The Incident [EN]

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Hello there!
You found Dystopia: The Incident,
an original sandbox post-apocalyptic RPG.
Keep reading below and you’ll find out more...

Server:
mtasa://46.105.109.59:22008

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Discord: https://discord.gg/Zs5bWSX

Current version: alpha 0.75, check out details here
DOWNLOAD (0.75 alpha)

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Key concepts

Food and water are scarce and you need to be on the move to stay alive. Inventory size is limited, forcing you to prioritize. Vehicles require constant maintenance. Faction camps, bases, shanty towns and other encounter zones all over San Andreas. Exploration is rewarded. World is densely populated with NPCs and who you choose to kill matters. Environment is harsh and punishes the weak and the dumb. Moral decisions to be made. End goal. Roleplay friendly. Designed to be also enjoyable as a single-player experience. 

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Setting

2000: A series of catastrophic earthquakes smashed the cities and countryside of San Andreas. In the aftermath, the whole state found itself separated from mainland. Fear and selfishness roamed free, pushing society into chaos. In the heart of San Fierro, one of the largest cities of San Andreas, government-sponsored Zombotech Corporation was researching biological weapons in its underground facility. The labs were heavily damaged by the cataclysm and a deadly infectious agent escaped in the streets. While emergency services struggled to contain the disaster and minimize collateral damage, death was spreading unnoticed.
2001: The Establishment evacuated survivors of the outbreak in the barricaded city of Las Venturas but infection spread inside the fence. They nuked the city and placed San Andreas under strict military quarantine. Nobody gets in, nobody gets out. They dubbed the disaster ‘The Incident’ to minimize its amplitude, media soon went silent and survivors were forgotten.
2007: 6 years passed and things have not become better. Regular people picked things up from where the government left them and started to organize. This is a tough new world, populated with the full spectrum of humanity: resilient survivors, vicious bandits, cannibalistic raiders, oppressive military forces and the rest of the loons. No line between good and bad was ever so ill-defined.

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San Andreas is ruled with an iron hand by Governor Skinner, who took office only six days after the Incident. His armed forces fight to control the territory, herding men into the new Refugee Camp. Resources are scarce and many dropped the last remnants of morality when they faced starvation. Violent clans and factions fight over the remains, establishing turfs or just trying to stay alive. Militias fight for supremacy, idealists work to maintain civilization and everybody else just struggles to survive another day in an increasingly suffocating world. As it became evident that the government has no rescue plan for them, despair started to crumble the minds of the few sane left. All attempts to flee San Andreas are met with airstrikes. But there must be ways to escape this place...

What you can experience right now

Explore a detailed post-apocalyptic map with many encounter zones. Plenty of NPCs, both friendlies and baddies. Dynamic faction and spawn system. More than 40 missions already in the game. Detailed inventory with more than 100 items to be found and used. Basic needs, stamina, infection, various other modifiers like pain, bleeding, exhaustion or inebriation. Innovative looting mechanic. Four zombie types, with different behavior. Scavenge the world for materials to build settlements or to use simple crafting and cooking. Upgrade and drive rugged vehicles across the wasteland and engage in vehicular combat. Trade, recruit and discover parts of the story by chatting with NPCs. Experience dark humor and some strong themes (16+). Simple interface, consistent graphic style.

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What still needs to be done

The current gamemode version is alpha 0.75. Required for beta: skills and abilities implementation, npc traffic, karma system and map completion (now >90%). Once the project hits beta and the core is completed we’ll start focusing exclusively on the missions and story. 

Seeking friends for the end of the world

Want to jump onboard and take part in the development? Great, join our Discord server using the link on top (the recommended approach) or PM me here. We're always looking for like-minded developers. Wanted: scripters, mappers, storytellers, 3D artists and testers.

However, keep in mind that we're not looking to monetize this project in any way. We’ve used the work of many MTA community members and the gamemode will be shared alike with the community when completed. You will gain full credit for your work but no other type of compensation.

Share your thoughts

We do love suggestions and implement all good fitting ones, so don’t be shy and tell us what you think about this project, using the channels highlighted above. The answer is guaranteed and we'll also give full credit for any original ideas.

Media

100+ development screenshots here
(I suppose this is what you were looking for from the beginning, instead of reading a wall of text)

 

Thanks for reading!
Watch this space for fresh information and media.

 

Edited by Zorgman
updated test server IP
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The story behind this looks well detailed. I will definently check this out once it opens, good luck mate!

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Thank you! Without spoiling anything, the fact that will set this apart is that I'm not trying to transplant a different setting into the San Andreas game world. A prime example of this is a certain post-soviet apocalypse, imensely popular with the MTA players - I could never truly get the point of this attempts to copy an existing game. I've seen it done for DayZ, Rust, Fallout, Resident Evil... I mean, inspiration, sure, but c'mon people... Same old Nemesis on all zombie servers, at least name it Nihilaxor or something :) Leave your own mark, you have this wonderful tool at your disposal. Rant over and back to what I was saying: instead of claiming that the original game and setting never existed, I'm working alongside it. I pick up the world from where the single player game left it and I extrapolate. What would the gangs do after the apocalypse? Where would the government take the refugees? Where would the other people settle? What are the points that would get importance, strategically speaking? As answers to some of these questions, you'll find CJ running his own bandit gang from his fortified Vinewood mansion, you'll find the millitary controlling Sherman Dam and you'll find Raider dwellings in Hunter's Quarry. Governor Skinner never leaves his office deep below, in a bunker dug in the Bayside cliffs, while his forces are tasked with dragging all people they can capture into the Refugee Camp - a covert extermination camp. The Civilian Defence Force (an armed militia hinted at by some elements of the original game) struggles to establish the Free County of Red and settle the abandoned farms  while fighting on two fronts, against both the military and the Flint bandits. Because yeah, Flint County is a haven for bandits, with places like Shady Creeks and Angel Pine occupied and ready to be raided by players. Imma' stop now, before I produce a bigger wall of text than the original post.

 PS: I reserve the rights for the Nihilaxor name.  ~joke~

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Finnaly its something what I was dreaming and was trying to create it is comming out... Very nice! looking forward to check it out.

P.S If u need some help with mapping try contact with me. I know what im doing.

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Hi Sand, and thank you for the kind words! It so happens that I was also looking forward to play your Division gamemode, so sorry you had trouble with it (by the way, what's the status of the project?). This being said, your mapping skills need no more presentation, that trailer looked awesome! So of course I'd love to have you on-board,  Dystopia could definitely use those skills :) I'll send you a PM later tonight with some details and let's see where this will take us.

Cheers

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I find it really amazing and good. Atleast, someone is using his own ideas and skills to bring up a good server. Good luck with this and i will visit it for sure.

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Hi Rudransh and thank you! Gotta point out a nuance about the ideas and skills you mentioned :) I used loads of post-apocalyptic fiction as a source of inspiration for this, whomever might be interested can see a partial list at the bottom of this page (the wiki is a bit obsolete though, didn't have time to update it with all recent changes and additions, that's why I did not include it in the original post), so you will all recognize lots of familiar motifs and stereotypical themes  from works you already know and love. So I'm not truly reinventing the wheel here... just make it fit the MTA road :) And about the skills part - I'm more of a patch-worker; for instance things like Slothman's bots and Manawydan's inventory (both of which are integral parts of the current build) I would have never been able to script from scratch in this time frame (or maybe never-ever; I come from a liberal arts background and lua was my absolute first contact ever with a programming language; always wondered in school why the heck should I learn trigonometry for instance: well now I know why I should have :P ). So what I'm trying to stress here is that in truth this already is a collective effort on the MTA's community part with me serving just as some sort of story-telling filter. Hell yeah, people, let's make MTA great again :D  And gosh, I always end up answering in so many words, gotta curb my enthusiasm I guess. Cheers and I'll meet you in-game!

Edited by Zorgman

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I do see that you are really excited for your own server and that is the reason you express yourself in those big paragraphs. Good Luck with the project :) 

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Hey, dude! Awesome, really looks like my dreams! I would like support paying the host or something like that. please let me know if you need something.

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Hi guys!

I put up an alpha test server, here's the link: mtasa://163.172.29.33:22008 . Download size is a bit below 100Mb.

Drop by and have some fun. Not much to do for now on the RPG side, so just explore, loot, fight bots or engage in some PVP in the open world. Hold F1 for a quick help screen, or use F9 to read the in-game manual.

Bugs? They are legion :) Please report those you encounter, either by email or in-game chat.

Known issues: zombies refuse to spawn (that's my first priority and the thing I'm currently try to fix), login background broken, you can dup certain items in certain conditions, you will get stuck in a spawn limbo sometimes and so on. Most of them fixable by reconnecting, if not try to make a new account or give me a shout. I'll be online most of the time, but I might not respond easy all the time.

Cheers and see ya in the wasteland!

Edited by Zorgman

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Changelog 0.6:

Zombies fixed. Fight against three zombie types: Walkers, Runners and Brutes.

Map blips added for all players; base blips properly refresh now.

Player faction changes when repeatedly killing friendlies.

NPC chatter fixed (won't show up for all players on server anymore)

Help screen moved to [F1].

Additional emotes added: [1] to [0].

Loot drop added for all NPCs, based on faction and category.

Player's equipment drops on death.

Gamemode goal added (preliminary implementation)

During nightime (21 PM to 9 AM) walkers are faster.

Use Zombokleen to cure infection, Splint to cure fractures, Adrenaline for a boost. Zombokleen is an experimental drug, so by design it will give unexpected results sometimes.

30+ items added.

Deploy four types of traps: Mines, Spikestrips, Shards and Incendiary.

New weapons added: Magnum Revolver, Agent Green Canister, Timed Bomb, Flashbang, Rocket Launcher.

Weapon attachments: Zip Line, M37 Stomper and Laser Pointer.

Use EM Scanner to locate peds and vehicles or steal a Surveillance Van to do whole neighbourhood scans.

Game manual added, press [F9].

R01 Gunship implemented.

Over 400 vehicle spawns added.

Extensive map additions: a dense forest in Flint County (props @Essle) a new trash and wrecked vehicles layer, also interiors in the game world for many shops.

Proof of concept implementation of vehicle weapons, strongboxes and karma.

Edited by Zorgman
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waoowoawaowoaowaaaaaaaaooo!! Alpha server!!! I can't right now! I'm working! :O this :~ :/ I hope play it as soon as I can! I love you, bro!!!!!! Regards from México!!!

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The server is a must check! The story behind it is extremely detailed and the fact that every area has something going out in it is just outstanding. I was driving near the Vinewood mansion when I got sniped by Ryder lol, got attacked by some raiders at a small camp, bandits around Los Santos and of course walkers. Every place in the map has it's group of NPCs which is just outstanding and makes it feel so alive to play at it.

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Hi Rudransh,

Hmm... dunno why this happened but I think it's on your end, I just checked and the server is online and joinable.

Jump right in! :D 

Cheers!

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8 minutes ago, Zorgman said:

Hi Rudransh,

Hmm... dunno why this happened but I think it's on your end, I just checked and the server is online and joinable.

Jump right in! :D 

Cheers!

Uhm the server was showing offline around 5-6 hours ago.

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I dont know what's the problem, everytime i try to join your server it shows offline to me.

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1 hour ago, Rudransh said:

I dont know what's the problem, everytime i try to join your server it shows offline to me.

You has been banned :) 

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1 minute ago, Rudransh said:

How can i get a ban when i did not even join it -_- 

Good answer hahaha 

2 minutes ago, Zorgman said:

I doubt it

You should.

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@Rudransh The same thing happened to me, but I tried using VPN, and it worked. It still works for me when the VPN is off now.

This server is awesome. I tried it and liked it.

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On 19/08/2017 at 13:55, Nagisa said:

@Rudransh The same thing happened to me, but I tried using VPN, and it worked. It still works for me when the VPN is off now.

This server is awesome. I tried it and liked it.

Thanx for the information. I will try doing that.

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So i joined the server today (my luck), i was there for around 15-20 mins and then i got disconnected and server went offline for me. It was really AMAZING experience. Each thing in the server is well created. We don't get bored even if there is no other player online. I never go on servers having loads of mods and 30mb+ download, i checked out yours and it was worth. Really Loved it, good luck!

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