Recommended Posts

Hello there!

I was checking around MTA SA source code and I've seen you guys made Renderware Engine look like if it was Open Source, the thing is I'm looking forward the method you guys have used to discover what does function addresses do in the game.

Thanks.

Share this post


Link to post

You must mean how MTA correctly hooks into the game, as there's no original GTA SA source in MTA codebase; your answer is that the GTA modding scene is so big that lists with offsets/memory addresses for SA functions are readily available, researched by other modders. SA modder pioneers' engine research made it possible..

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.