kieran

[Question] LOD on .map?

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I have encountered a problem on a base I made using that horrid large grey object, I have removed a building and created the base there... It works, but I was wondering if you can use LOD's in a .map instead of making it all into a .lua, here is how I have attempted to make one object not disappear on my .map file.

 

    <object id="object (gnhtelgrnd_lvs) (28)" breakable="true" interior="0" collisions="true" alpha="255" model="8661" doublesided="true" scale="1" dimension="0" lodModel="5154" posX="2397.3999" posY="1553.1" posZ="49.6" rotX="0" rotY="0" rotZ="0"></object>

 

Please help, I can't be bothered converting it all to lua! :) 

Edited by kieran

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16 minutes ago, Gourmet. said:

I'll look for another one, I remember using one of 'em.

Thanks mate :D 

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