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Noah_Antilles

Bone County Canyon

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Heya,

This is a small project I've spend three days on so far. I was bored of the same old desert so I decided to add a canyon.

I feel like this gives the desert a fresh, new feeling while still retaining the good ol' San Andreas vibe.

https://www.youtube.com/watch?v=RwetzEnNs-8&feature=youtu.be

Things I've yet got to do:

  • Create LOD models.
  • Prelight the models so they fit in more with the enviroment.
  • Small tweaks here and there.

Let me know what you think!

 

-Noah

Edited by Noah_Antilles
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1 hour ago, Noah_Antilles said:

@Skarbonke Thanks for your feedback ;) I can put the water level up quite easily, but a dry canyon also looks cool in my opinion :D 

 

Yes, it does, but you never know, there could be some bugs ::)

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For test videos, you can run a simple script file that'll assign LODs to all of them then, later on, create the low poly ones.

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Which programs did you use to create this? - And if there's the possibility, could you bring me any tutorial to learn how to do this stuff? I'd be glad!

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@ignatius 

I used Autodesk Maya to model/make the Canyon, and then exported it to Autodesk 3DS Max where I could export it once again to a .DFF and .COL file. (These are the files that GTA uses, DFF is the model itself. COL is the collision file)

As for a tutorial there are loads of modelling tutorials on YouTube that focus on making 3D models for GTA SA. 

I myself am a certified 3D modeller with 5 years of experience, and my advice would be to start small with your models. Create a small house or building, try to import it in GTA and learn from your mistakes.

Good luck!

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This is really great job, good dedication. In my opinon, don't add water, maybe some rocks at the bottom so it looks deadly to fall in. 

Edited by msyyn

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