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[QUESTION] How can i add this mod to my MTA server?


Turbe$Z

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If it was all .dff files you would just need to load and replace random object ID's with the models / then place them in the right coordinates in Map editor, but in the case of the mod you linked it's .IDE files, you need to convert them first, I'm not very well known with that but I believe 3DS Max + Kams scripts (.dff/GTA plugin) contains a ''Map IO'' and IDE/IPL toolset allowing you to convert it to .dff and .col (you might need ''X Scripts for SA'' too)

Once that's done, you can as I said replace and load the dff's and map it correctly. Maybe you need to find a modeller for this, just try it out, or find another building/similar mod that's already in DFF/TXD format.

EDIT: for the .img files within this mod you'll need something like this: http://gtaforums.com/topic/792411-relall-img-factory-13-now-kgm/ @Turbo777

Edited by Dutchman101
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