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Loteir

Problem with map conversion

7 posts in this topic

Hey guys, need your help. Recently I've tried to port vice city stories custom map using Scene2Res. After I've ported It and solve some issues with crashes i've encountered two particular problems. One - I can't save it after editing, no matter what i'm trying to do - server answers "Warning long execution" and it damages resource files. Another one is less anoying but nevertheless, map I'm loading is using one dimension and only visible in full testing mode. I cant understand why I have to move it through dimensions every time I want to edit it and move it once again for testing. Hope to find some people to help me with this, would be very grateful. Thank you for your time.

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Firstly it "Warning's Long Execution" because its not for Map Editor
Secondly: Its in one dimension since its like a placed map objects
Thirdly: Map Editor sets your dimension to 500? i think or something different , you can change that in map editor files

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Posted (edited)

Thank you for reply. So I should try to edit it manually then? Or is there analog of Map Editor out there? And will it work with scene2res converted maps?

Edited by Loteir

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2 hours ago, ThatsMe said:

Firstly it "Warning's Long Execution" because its not for Map Editor
Secondly: Its in one dimension since its like a placed map objects
Thirdly: Map Editor sets your dimension to 500? i think or something different , you can change that in map editor files

Can you say to me which editor did you used for editing your vice city ported map?

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I didn't use any of MTA map editors
My map was using San Vice as a base , so i used MED (Map Editor for San Andreas Singleplayer) to load the whole San Vice map on my second gta installation
then i was copying the positions to gta3.map (or whatever is your .map named)

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I'll be releasing a custom map editor along with quite a few map conversions some time soon.

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