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share some things.


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Hello!
I don't really unserstand some things in this whole stuff.

1) If i have a GUI for example a login system, how to send the textbox's text property to server side, from client side, to attempt a mysql query???

2) On triggering from client to server, or from client to server, how the arguments work? For example, if i trigger a dxDrawImage function, from serverside, and it's only visible for a given people?
I mean this:
[client]

function drawStuff()
	function renderDrawStuff()
		local stuff = dxDrawImage (500, 500, 20, 20, "20px_stuff")
	end
	addEventHandler ("onClientRender", getRootElement(), renderDrawStuff)
end
addEvent ("drawStuff", true)
addEventHandler ("drawStuff", getRootElement(), drawStuff)

[server] For example, here, i'd like only the command triggerer, to see the icon.

function drawAnIcon()
	triggerClientEvent ("drawStuff", --[[now what XD]])
end
addCommandHandler ("drawAnIcon", drawAnIcon)

I never understood this argument stuff, tried to find a correct description for it, but did not find, i read other people's scripts, so i could understand them a bit. :( 

Edited by rusztamas
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So first of all, arguments mean variables wich are attach to your event, what you triggered before. For example, you triggered "drawStuff" event, and you can attach a variable, then in function ( in client side drawstuff) you can use it. If you have any question, I can help you in PM in Hungary.... :D

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