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3D image without rotation


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Ok, thanks, I did not see the last 3 args.

Anyway I did it myself by using :

local image = dxCreateTexture( "multiColor.png" )
local white = tocolor(255,255,255,255)

addEventHandler("onClientRender", root,function()
dxDrawMaterialLine3D( 225,17,3,226.5,18.5,3,image,1.5,white,219.04632568359,19.361221313477,3 )
end)

 

Thanks for your help

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