Why not working onClientPlayerWasted

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function someName(killer,weapon,bodypart)
	if(killer == getLocalPlayer()) then return end
	if bodypart == 9 then
		local sound = playSound("headshot.mp3",false)
addEventHandler ( "onClientPlayerWasted", getLocalPlayer(), someName ) 


what wrong? :| 

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9 hours ago, 3aGl3 said:

What exactly isn't working?

i kill player with bodypart 9, but the sound not working :/ 

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You have to trigger it from server side. onClientPlayerWasted executes on the player's PC who died. So you will need todo it server side and trigger for the killer to play the sound,

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