Turbe$Z

Why not working onClientPlayerWeaponSwitch?

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function fvalt( prevSlot, newSlot )
	if getElementData (target, "greenzone") then
		setPedWeaponSlot(source,0)
	end
end
addEventHandler ( "onClientPlayerWeaponSwitch", localPlayer, fvalt )

i added this to a greenzones script, but this doesn't working, why?

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