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[Ayuda] Warning got vehicle


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Hola les agradecería la ayuda, no logro solucionar este warning.

WARNING: [Nz]-CokData/puerta1.lua:31: Bad argument @ 'GetPlayerTeam [Expected player at argument 1, got vehicle]

Tambien me pasa con la linea 7

------- Creado por STORMALIXSCRIPTER' ----------
objeto = createObject ( 3115, 1447.6999511719, 664.70001220703, 5.3000001907349, 0, 90, 270 )
x,y,z = getElementPosition (objeto)
Zona = createColCircle ( x,y, 5, 5 )

function Funcion (source)
    playerTeam = getPlayerTeam ( source ) 
	Clann = getTeamFromName ( "*C.O.K*" ) 
	if ( playerTeam ) == Clann then
        moveObject ( objeto, 2000, 1447.6999511719, 664.70001220703, -0.89999997615814, 0, 0, 0 )
	outputChatBox ( "Bienvenido a C.O.K", source, 0, 255, 0, true )
	else
	outputChatBox ( "Tu no eres del clan!", source, 255, 0, 0, true )
end
end
addEventHandler ( "onColShapeHit", Zona, Funcion )

function Funcion2 ()
        moveObject ( objeto, 3000, 1447.6999511719, 664.70001220703, 5.3000001907349, 0, 0, 0 )
		outputChatBox ( "Puerta Cerrandose", source, 0, 255, 0, true )
end
addEventHandler ( "onColShapeLeave", Zona, Funcion2 )

-------Puerta2------------Puerta2----------------Puerta2-------------------

objeto1 = createObject ( 3115, 1398.1999511719, 730.40002441406, 6.5, 0, 270, 0 )
x,y,z = getElementPosition (objeto1)
Zona = createColCircle ( x,y, 5, 5 )

function Funcion (source)
    playerTeam = getPlayerTeam ( source )
	Clann = getTeamFromName ( "*C.O.K*" )
	if ( playerTeam ) == Clann then
        moveObject ( objeto1, 2000, 1398.1999511719, 730.40002441406, 1.2000000476837, 0, 0, 0 )
	outputChatBox ( "Bienvenido a C.O.K", source, 0, 255, 0, true )
	else
	outputChatBox ( "Tu no eres del clan!", source, 255, 0, 0, true )
end
end
addEventHandler ( "onColShapeHit", Zona, Funcion )

function Funcion2 ()
        moveObject ( objeto1, 3000, 1398.1999511719, 730.40002441406, 6.5, 0, 0, 0 )
		outputChatBox ( "Puerta Cerrandose", source, 0, 255, 0, true )
end
addEventHandler ( "onColShapeLeave", Zona, Funcion2 )

 

Edited by DarkNeSsOak
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Lo que dijo #Dv^

acá te lo dejo hecho.

 

------- Creado por STORMALIXSCRIPTER' ----------
objeto = createObject ( 3115, 1447.6999511719, 664.70001220703, 5.3000001907349, 0, 90, 270 )
x,y,z = getElementPosition (objeto)
Zona = createColCircle ( x,y, 5, 5 )

function Funcion (hitElement)
	if (getElementType(hitElement) == "player") then
    playerTeam = getPlayerTeam ( hitElement ) 
	Clann = getTeamFromName ( "*C.O.K*" ) 
	if ( playerTeam ) == Clann then
        moveObject ( objeto, 2000, 1447.6999511719, 664.70001220703, -0.89999997615814, 0, 0, 0 )
	outputChatBox ( "Bienvenido a C.O.K", hitElement, 0, 255, 0, true )
	else
	outputChatBox ( "Tu no eres del clan!", hitElement, 255, 0, 0, true )
end
end
end
addEventHandler ( "onColShapeHit", Zona, Funcion )

function Funcion2 (leaveElement)
	if (getElementType(leaveElement) == "player") then
        moveObject ( objeto, 3000, 1447.6999511719, 664.70001220703, 5.3000001907349, 0, 0, 0 )
		outputChatBox ( "Puerta Cerrandose", leaveElement, 0, 255, 0, true )
	end
end
addEventHandler ( "onColShapeLeave", Zona, Funcion2 )

-------Puerta2------------Puerta2----------------Puerta2-------------------

objeto1 = createObject ( 3115, 1398.1999511719, 730.40002441406, 6.5, 0, 270, 0 )
x,y,z = getElementPosition (objeto1)
Zona = createColCircle ( x,y, 5, 5 )

function Funcion (hitElement)
	if (getElementType(hitElement) == "player") then
    playerTeam = getPlayerTeam ( hitElement )
	Clann = getTeamFromName ( "*C.O.K*" )
	if ( playerTeam ) == Clann then
        moveObject ( objeto1, 2000, 1398.1999511719, 730.40002441406, 1.2000000476837, 0, 0, 0 )
	outputChatBox ( "Bienvenido a C.O.K", hitElement, 0, 255, 0, true )
	else
	outputChatBox ( "Tu no eres del clan!", hitElement, 255, 0, 0, true )
end
end
addEventHandler ( "onColShapeHit", Zona, Funcion )

function Funcion2 (leaveElement)
	if (getElementType(leaveElement) == "player") then
        moveObject ( objeto1, 3000, 1398.1999511719, 730.40002441406, 6.5, 0, 0, 0 )
		outputChatBox ( "Puerta Cerrandose", leaveElement, 0, 255, 0, true )
	end
end
addEventHandler ( "onColShapeLeave", Zona, Funcion2 )

 

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