Yazir

Slothbot peds not emitting bullets

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Decided to post the issue there after not getting answers on other post and realising it is issue that occurs on linux-server

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I've downloaded latest Slothbot resource and spawned counple bots. Everything was fine till i noticed that if there's no obstacle between me and enemy, his firing won't make a projectile (or it does, but it looks random). In result players can stand in front of a slothbot while he is shooting at him at point blank range and the bullet projectiles aren't spawning.

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Left: Bot can't hit me, Right: After hiding into cover, the last bullets he shoots emit projectile (yellow lines) that can deal damage.

 

Extension.

How to replicate:

1. Get slothbot on linux server (debian 7 wheezy)

2. Spawn bot with slothbot's spawnBot function.

3. Make the bot start shooting at you, it won't create projectiles, but when you hide behind any sort of cover (isLineOfSightClear=false) bot emits projectiles to wall or to player because of recoil.

 

I have investigated the code and I didn't find anything that could be the reason this issue occurs.

Thought: Maybe it's some anti-cheat regulation?

 

Issue didn't occur on localhost Win10, but does occur at Debian 7 (wheezy).

 

Edited by Yazir

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When testing on Debian, are you the only player in the server?

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Please supply a resource which shows the problem

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As I don't have time to work out the details, please make a resource which does everything necessary for me to see the problem.

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Sorry, I haven't had time to look at this in detail yet.

The problem may be related to ping, rather than OS

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I have less than 20 ping to my server and players have less than 60 and the issue occurs.

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