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Slothbot peds not emitting bullets


Yazir

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Decided to post the issue there after not getting answers on other post and realising it is issue that occurs on linux-server

Post content here:

I've downloaded latest Slothbot resource and spawned counple bots. Everything was fine till i noticed that if there's no obstacle between me and enemy, his firing won't make a projectile (or it does, but it looks random). In result players can stand in front of a slothbot while he is shooting at him at point blank range and the bullet projectiles aren't spawning.

.eJwNyFEOgyAMANC7cACqHS2btyFI0EwpoTX7WHb3mbyv93XXONziNrOuC8C6a5axejUZqRZfRepRUt_VZzkhmaW8naWZAkbiON9oDoEDUrzrNSEj00SRiZ8PhKu9m3ya76263x8IViLl.KYDhf3YEFv1Oqfa6JLtW6oZa_u4?width=400&height=225.eJwNyEEOhCAMAMC_8ACqDYXobwgSNKuU0BoPxr8vyZzmNXc_zWp21SYrwHZI4r5ZUe6xZFuYy5ljO8QmviCqxrRfuaoABvJhHmh2zjukMGqZ0DuPCwWacCzc9Vf5qbbVYr4_CGAi5A.D-s472d1Ae5xz_6YlzU1xNC8aEg?width=400&height=225

Left: Bot can't hit me, Right: After hiding into cover, the last bullets he shoots emit projectile (yellow lines) that can deal damage.

 

Extension.

How to replicate:

1. Get slothbot on linux server (debian 7 wheezy)

2. Spawn bot with slothbot's spawnBot function.

3. Make the bot start shooting at you, it won't create projectiles, but when you hide behind any sort of cover (isLineOfSightClear=false) bot emits projectiles to wall or to player because of recoil.

 

I have investigated the code and I didn't find anything that could be the reason this issue occurs.

Thought: Maybe it's some anti-cheat regulation?

 

Issue didn't occur on localhost Win10, but does occur at Debian 7 (wheezy).

 

Edited by Yazir
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