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remove all lighting from the world


Fist

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is it possible to remove any type of lighting from map? (except sun's lighting) Would be even better if it's possible without any shaders which makes it easier to do. I want to do this 'cause at night time cities look really weird like they are brighter than actual night's atmosphere and i don't like it.

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6 minutes ago, MrTasty said:

I'm sure its possible to remove all lights with a shader (not so sure if exceptions are possible), and removeWorldModel can be used to remove all time-based alpha models of buildings' windows lights

Could you give me any example or a tip that would make life easier? 'cause i have only used shaders once when i made crosshair customazation.

Edited by Fist
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3 hours ago, Tails said:

@Fist, there's also this one: https://community.multitheftauto.com/index.php?p=resources&s=details&id=12141 which removes the light from every street light

and this one's kind of cool if you were looking for something like that too:

https://community.multitheftauto.com/index.php?p=resources&s=details&id=11139

That First one is nice, thanks. :) (btw that second one is really easy to make there's literarly 1 function which does that setTrafficLightState)

Edited by Fist
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