• Announcements

    • jhxp

      Forums are online again after a maintenance.   18/03/17

      MTA Forums maintenance is completed, although some automatic time-heavy tasks are still in process and will be finished eventually in background. Expect some features such as Forum Search to not display all results until all processes are finished. Please let us know if you spot a forum feature that worked correctly before the maintenance but does not work anymore now. Thanks. --MTA Team
Sign in to follow this  
Followers 0
RobbyAJM

Map col distance bug

3 posts in this topic

Hello guys i have a problem with custom maps, the problem is about the col distance, for example read this..

I have a base in SF with 3 floor, and i put a vehicle inside the base in floor number 3(the highest floor), then i'm out from the base and go to LV, and in 5 minutes, i'm back to the SF Base, im checking the floor number 3 but theres no vehicle, but i have an vehicle before im out from the base, thats the bug, if you guys doesnt understand please comment because i need to fix it

I found the problem , the problem is map col distance, the map col doesnt spawned on client but the vehicle is already spawned in the floor number 3, so the vehicle is falling from floor 3 towards floor 1. I think thats the bug,

Im here to asking some resources, which resources can fix the map cols? I want to change all maps col distance to 1000,

Thanks.

Share this post


Link to post

Freeze the object on stream out, on stream in unfreeze it.

Share this post


Link to post
5 hours ago, CodyJ(L) said:

Freeze the object on stream out, on stream in unfreeze it.

How to do it ? I dont understand

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.