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GTA / MTA Starwars Mod - MTASW

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If MTA:SA is the priority at the moment (and it seems safe to assume that MTA:SA will be released before Blue for VC), are you guys going to convert it to SA or wait for the VC release? I could see SA offering some advantages in terms of size.

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MTA:SA is my priority yes, but the mtasw team consits of many people not just myself, so work continues. And nope we wont be moving to SA, we have plenty of space in VC and the techniques, methods and tools all exist for what we wish to do, they don't for SA as yet.

We also hope it will shake some life back into VC after R*s phenominal release of SA. Many people still dont have SA, and those that do are probably, like me, still busy discovering all the detail it has to offer 'off the shelf' :)

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I would love to play this mod when it comes out, If you guys are still working on it? there hasn't been an update in a while and this mod has been moving quite nicely in speed. Keep working hard ! and good work :wink:

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yes, we are really working hard still. we are creating the map with all the buildings and such. skinning is pretty complete. We are still hoping someone can help us by making stormtrooper and darth vader models. not to mention the millenium falcon has been a major team effort.

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so liek, theres another bit of the map:

baseland31sjT.jpg

that untextured plateux has detail beneath it with stairs that lead down into tunnnels for added depth :) The general shaping of the land is relatively quick, and other sections (like ones with just sand and no mountain face) will take about 20 minutes each. You might also be able to spot a tunnel in that rockface somewhere :lol:

Edited by Guest

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Update. More done to the details of the map and texturing on allotment A2:

baseland41mn.th.jpg

Below is a shot taken from behind the mountain showing some tunnels etc:

baseland55su.th.jpg

Ingame shots should be coming soon, as well as a lot more flat sandland and the dunes :P

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done with the bowcaster :)

screens:

bc17fy.th.jpg

bc21cg.th.jpg

bc37kc.th.jpg

45gif9bm.th.gif

ingame pics tomorrow =)

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rebel, put it in the WIP section please.

btw: thats one evil looking bowcaster

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lighten up your monitor ;s

i might post some hopefully better visible pic tomorrow, might also change the red stuff into blue cause it looks so evil in red, i like it tho >:)

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That's a great model, Rebel.

P.S. Is Bump still involved in the project? It's just that he removed MTA:SA from his sig.

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Yes, Bump decided to stop working with us on the mod.

The project is still going very well and it will be completed nontheless.

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The bowcaster looks sweet rebel, I think it is fine how it is. I looked on the todo list and I noticed most of the characters are finished. Is it possible to see some of them? :roll: lol.

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yes, every character has a screenshot in the WIP section of the site.

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thanks for the nice comments =)

ingame pics as promised:

wip media galery: http://brophy.mpanther.co.uk/media.php

or direct links (warning, big file sizes):

http://brophy.mpanther.co.uk/media/bc4.jpg

http://brophy.mpanther.co.uk/media/bc5.jpg

http://brophy.mpanther.co.uk/media/bc6.jpg

http://brophy.mpanther.co.uk/media/bc7.jpg

and 1 for njr1489 ;P http://brophy.mpanther.co.uk/media/b8.jpg

some things might be a bit changed, of course the smoke particles wont be in, i might scale the model a bit smaller and black dragon might edit the anim so that the scopes match the players eyes perfectly

edit, almost forgot, polycount is at 1159 and the model currently uses one 256x256 body textures and one 64x64 reflection map most probably ill scale the body tex to 128x128 as you see almost no difference in 3rd person

edit2, whoops, fixed njr

Edited by Guest

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lol that link for me doesn't work. I brightened up my monitor for the last one though :wink:

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It seems the mtasw mod site is down.... hope it is back up soon :roll: .

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Nice work Rebel. Being the most used gun (probably) you've combined detail into a nice neat mesh, and the intricate texturing has been done well also.

I just started on a mos eisley type of stall. The canvas texture will be replaced by a better one on my other pc. I will also add some nice little thingy bobs under the stall for sale :)

stall10la.th.jpg

As of now you will only find me in the #mtasw channel

edit:

Also the start of Anakin's podracer:

thumb_podracer2.JPG

(Higher definition textures will be used)

Edited by Guest

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We are still looking for an experienced modeler who can help us with a reasonable poly stormtrooper, darthvader, and perhaps a boba fett. If you think you can help out, contact us.

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Guest

R2D2 could be used as a rc car controlled by players to do various things. I also think that some servers should be dedicated to huge wars. Like 60 wookies vs 60 jedis and etc. And once you die you die and you can't rejoin the server until the war is over and there are joing times before the war. This could be used in regular mta too.

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i doubt very much that blue can handle 120 players at a time. but the idea of a server that you can only die once in till the server resets is interesting. something like that might be possible with an mtama script right now actiually.

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Guest
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