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just an idea that springs to mind, why not change each skin for each allowence of weapons a player starts with so it's like realistic,

eg. sniper would be wearing cammo clothes but with the teams arm band and helmet.. or even a complete new model so it's looks like sniper..

i just say you can customise the skins a little.. like you get to pick from 10 of the same colour..

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  • 4 weeks later...
its a freeze tag variation, with some VIP protection thrown in.

The 'respect' idea will be hard to do, might be easier that after X kills, you get a better weapon when you respawn or whatever.

This sounds like it's been used before, somehow, doesn't it?

Why not make something radical and give worse weapons after certain frags? :)

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Cant you do like in Team Fortress Classic, that you choose team (red or blue) then you choose a class (Scout, Sniper, Soldier, Medic, Spy, Heavy Weapons, Pyro, Engineer or Demolitions)

The Scout has a Pistol but he runs a bit faster and can remove disguise of spys.

The Sniper has a with a Sniper rifle and a Pistol.

The Soldier has a AK and Grenades and a Pistol.

The Medic can heal Friendlys and has a Pistol.

The Spy can disguise to Enemy colours and has a Uzi and a Pistol.

The Heavy Weapons has a Rocket Launcher and a M16 and can take more damage then others but is slower.

The Pyro has a Flamethrower and Molotov Cocktails and is resistant to fire.

The Engineer can make cars bp, fp or ep for a large amount of cash and he has a Pistol.

The Demolitions has a Rocket launcher, Grenades and a Pistol and can create explosive RCs.

It would be great if you could do this.

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