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Triggering Client Event For Other Players


shaio

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I'm trying to get a player from a gridlist, and then trigger an event for that player when that player is selected. It will trigger it for localPlayer, but not for the other player. Here is my full script. Errors start on line 126

-------------------------- Configuration --------------------------
key = "O"
-------------------------------------------------------------------
local root = getRootElement()
local localPlayer = getLocalPlayer()

GUIEditor = {
    tab = {},
    label = {},
    tabpanel = {},
    edit = {},
    gridlist = {},
	column = {},
    window = {},
    button = {},
    memo = {}
}

GUIEditor.window[1] = guiCreateWindow(1041, 235, 309, 501, "Phone", false)
guiWindowSetSizable(GUIEditor.window[1], false)
GUIEditor.tabpanel[1] = guiCreateTabPanel(9, 10, 291, 482, false, GUIEditor.window[1])
GUIEditor.tab[1] = guiCreateTab("Contacts", GUIEditor.tabpanel[1])
GUIEditor.gridlist[1] = guiCreateGridList(0, 0, 291, 401, false, GUIEditor.tab[1])
GUIEditor.column[1] = guiGridListAddColumn(GUIEditor.gridlist[1], "Players", 0.9)
GUIEditor.button[1] = guiCreateButton(0, 411, 145, 37, "Call", false, GUIEditor.tab[1])
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[2] = guiCreateButton(145, 411, 145, 37, "Message", false, GUIEditor.tab[1])
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA")
GUIEditor.tab[2] = guiCreateTab("Messages", GUIEditor.tabpanel[1])
GUIEditor.gridlist[2] = guiCreateGridList(0, 0, 291, 365, false, GUIEditor.tab[2])
guiGridListAddColumn(GUIEditor.gridlist[2], "Messages", 0.9)
GUIEditor.button[3] = guiCreateButton(0, 419, 291, 34, "Delete", false, GUIEditor.tab[2])
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[4] = guiCreateButton(0, 375, 145, 34, "Reply", false, GUIEditor.tab[2])
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[5] = guiCreateButton(145, 375, 145, 34, "Forward", false, GUIEditor.tab[2])
guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFAAAAAA")
GUIEditor.tab[3] = guiCreateTab("Calls", GUIEditor.tabpanel[1])
GUIEditor.button[6] = guiCreateButton(0, 420, 142, 34, "Call Back", false, GUIEditor.tab[3])
guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[7] = guiCreateButton(142, 420, 149, 34, "Message", false, GUIEditor.tab[3])
guiSetProperty(GUIEditor.button[7], "NormalTextColour", "FFAAAAAA")
GUIEditor.gridlist[3] = guiCreateGridList(0, 0, 291, 410, false, GUIEditor.tab[3])
guiGridListAddColumn(GUIEditor.gridlist[3], "Calls", 0.9)

GUIEditor.window[2] = guiCreateWindow(432, 235, 496, 430, "Messaging - Reply", false)
guiWindowSetSizable(GUIEditor.window[2], false)
GUIEditor.label[1] = guiCreateLabel(10, 20, 476, 29, "Messaging:", false, GUIEditor.window[2])
guiSetFont(GUIEditor.label[1], "default-bold-small")
guiLabelSetVerticalAlign(GUIEditor.label[1], "center")
GUIEditor.memo[1] = guiCreateMemo(9, 49, 477, 152, "", false, GUIEditor.window[2])
guiMemoSetReadOnly(GUIEditor.memo[1], true)
GUIEditor.memo[2] = guiCreateMemo(9, 211, 477, 152, "", false, GUIEditor.window[2])
guiMemoSetReadOnly(GUIEditor.memo[2], true)
GUIEditor.button[8] = guiCreateButton(10, 375, 238, 45, "Send", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[8], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[9] = guiCreateButton(248, 375, 238, 45, "Close", false, GUIEditor.window[2])
guiSetProperty(GUIEditor.button[9], "NormalTextColour", "FFAAAAAA")

GUIEditor.window[3] = guiCreateWindow(432, 235, 496, 430, "Messaging - New", false)
guiWindowSetSizable(GUIEditor.window[3], false)
GUIEditor.label[2] = guiCreateLabel(10, 19, 66, 28, "Send To: ", false, GUIEditor.window[3])
guiLabelSetHorizontalAlign(GUIEditor.label[2], "center", false)
guiLabelSetVerticalAlign(GUIEditor.label[2], "center")
GUIEditor.edit[1] = guiCreateEdit(76, 19, 410, 28, "", false, GUIEditor.window[3])
GUIEditor.memo[3] = guiCreateMemo(9, 47, 477, 323, "", false, GUIEditor.window[3])
GUIEditor.button[10] = guiCreateButton(9, 380, 239, 40, "Send", false, GUIEditor.window[3])
guiSetProperty(GUIEditor.button[10], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[11] = guiCreateButton(247, 380, 239, 40, "Discard", false, GUIEditor.window[3])
guiSetProperty(GUIEditor.button[11], "NormalTextColour", "FFAAAAAA")

GUIEditor.window[4] = guiCreateWindow(784, 14, 257, 122, "Call", false)
guiWindowSetSizable(GUIEditor.window[4], false)
GUIEditor.label[3] = guiCreateLabel(0, 19, 257, 26, "Active", false, GUIEditor.window[4])
guiSetFont(GUIEditor.label[3], "default-bold-small")
guiLabelSetColor(GUIEditor.label[3], 55, 227, 15)
guiLabelSetHorizontalAlign(GUIEditor.label[3], "center", false)
guiLabelSetVerticalAlign(GUIEditor.label[3], "bottom")
GUIEditor.button[12] = guiCreateButton(9, 54, 120, 57, "Mute", false, GUIEditor.window[4])
guiSetProperty(GUIEditor.button[12], "NormalTextColour", "FFAAAAAA")
GUIEditor.button[13] = guiCreateButton(129, 54, 118, 57, "End Call", false, GUIEditor.window[4])
guiSetProperty(GUIEditor.button[13], "NormalTextColour", "FFAAAAAA")

addEventHandler("onClientResourceStart",root,function()
	guiSetVisible(GUIEditor.window[1],false)
	guiSetVisible(GUIEditor.window[2],false)
	guiSetVisible(GUIEditor.window[3],false)
	guiSetVisible(GUIEditor.window[4],false)
	showCursor(false)
end)

function showGui()
	if guiGetVisible(GUIEditor.window[1]) == false then
		guiSetVisible(GUIEditor.window[1],true)
		for i,plr in pairs(getElementsByType("player")) do
			local row = guiGridListAddRow(GUIEditor.gridlist[1])
			guiGridListSetItemText(GUIEditor.gridlist[1],row,GUIEditor.column[1],getPlayerName(plr),false,false)
		end
		showCursor(true)
	else
		guiSetVisible(GUIEditor.window[1],false)
		showCursor(false)
		guiGridListClear(GUIEditor.gridlist[1])
	end
end

bindKey(key,"down",showGui)

addEvent("showCall",true)
addEventHandler("showCall",root,function(callType,r,g,b)
	guiSetVisible(GUIEditor.window[4],true)
	guiSetText(GUIEditor.label[3],callType)
	guiLabelSetColor(GUIEditor.label[3],r,g,b)
end)

addEvent("endCall",true)
addEventHandler("endCall",root,function()
	setTimer(function()
		guiSetVisible(GUIEditor.window[4],false)
	end,3000,1)
end)

addEventHandler("onClientGUIClick",root,function()
	if source == GUIEditor.button[1] then
		local player = getPlayerFromName(guiGridListGetItemText(GUIEditor.gridlist[1],guiGridListGetSelectedItem(GUIEditor.gridlist[1]),1))
		triggerEvent("showCall",player,"Answer...",0,255,0)
		triggerEvent("showCall",localPlayer,"Calling...",0,255,255)
		setElementData(localPlayer,"call",getPlayerName(player))
	elseif souce == GUIEditor.button[2] then
		
	elseif souce == GUIEditor.button[3] then
		
	elseif souce == GUIEditor.button[4] then
		
	elseif souce == GUIEditor.button[5] then
		
	elseif souce == GUIEditor.button[6] then
		
	elseif souce == GUIEditor.button[7] then
		
	elseif souce == GUIEditor.button[8] then
		
	elseif souce == GUIEditor.button[9] then
		
	elseif souce == GUIEditor.button[10] then
		
	elseif souce == GUIEditor.button[11] then
		
	elseif souce == GUIEditor.button[12] then
		
	elseif source == GUIEditor.button[13] then
		local player = getPlayerFromName(getElementData(localPlayer,"call"))
		triggerEvent("showCall",player,"Call Ended...",255,0,0)
		triggerEvent("showCall",localPlayer,"Call Ended...",255,0,0)
		triggerEvent("endCall",player)
		triggerEvent("endCall",localPlayer)
	end
end)

 

Edited by shaio
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16 hours ago, iPrestege said:

Use 'triggerServerEvent' And 'triggerClientEvent' instead of triggerEvent.

How would this change anything? I'd be running two extra event's and server side that I don't even have to. triggerEvent works, and it defines the element you want to trigger the event on.. It's meant for local events. Meaning on server side triggerEvent will only trigger a server event, and on client side triggerEvent will only trigger a client event. So long as the event is defined. triggerEvent is working, but only for 1 client. Would I need to run triggerServerEvent and then triggerClientEvent just to trigger it for the other player?

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