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Improved Vehicle Features for MTA


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3 hours ago, said:

Use shaders

You can read more please?

2 hours ago, CodyL said:

I was able to replicate the steering wheel in MTA by setting the rotation of the steering wheel part. As for the lights and what not, you will have to use dxDraw3D because they all use the same texture meaning applying shaders to them will not work.

Rotations steering and spoiler implemented using function setVehicleComponentRotation.

dxDraw3D this dxDrawImage3D? I think this is done with the help of shaders, but does not go

Edited by AlexGom
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