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[server] onself off


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Hi,

I've got problem with my server...

My serv is self-acting turn off, and I don't know why ? Maxplayers: 20, speed connect: 6mb/s all always work but my serv self-acting turn off, connect always work and serv self-acting turn off, only serv...

I've got a patch, can it fault scripts ?? Scripts connect from other computers (net). I changed maxplayer to 16 and again self-acting turn off...

my mtaserver.conf http://www.websky.roxtet.net/mtaserver.txt

Do you know why ??

Im going to change ports, admin and game but I don't know that it help me...

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what operating system is the server running on? if windows, is it possible that your system keeps hibernating? is it always the same amount of time before it shuts down?

lastly- do you have the updated server that fixed the memory leak issue?

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Slothman:

lastly- do you have the updated server that fixed the memory leak issue?

MultiTheftAuto 0.5 Server Patch 1 ?? if yes that I've got it...

System = windows

is it always the same amount of time before it shuts down?

rather no :/

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# GameIPAddress

# Required: No. Will set to default if no explicit specification.

# Purpose: Defines which IP address GAME server will listen on.

# Notes:

# Must be in IP address form. Comment this line out for default.

#GameIPAddress "xxxx

there should be another " in the game ip address line, so like this:

GameIPAddress ""

that will automatically detect your ip address.

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I have never seen a server close itself. I would suggest checking any advanced settings in your firewall or if you have any memory management apps running close them down. 1 other thing you would want to look at is if it is crashing or just closing. if error reporting is off, turn it on just to see if you get the error window.

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