ThatsMe

[Show] Vice City Continued

316 posts in this topic

Free to use now!

have fun

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Posted (edited)

hi all 

I come with the problem of how to improve the vice city map fps to 60?

When I switch on my map shows only 25 fps

 

Spoiler

 

 

Edited by Clay

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change fpslimit to 100 and delete lagfix.luac from meta.xml

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Posted (edited)

The problem is that when the lights do not work on the road using a vice city map?

 

The light of the lamp is not on the road 

Edited by Clay

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Thats not fixable i think
or either modyfing every collision file would fix it

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Not fixable because MTA treats maps as objects and SA doesn't cast headlights on objects. However you can recreate the headlights using a shader.

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What would this shader? maybe there is someone you used a ready-made?

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First of all quit using a grey font color, impossible to read in dark theme unless highlighted, secondly check the community,

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Posted (edited)

Do not a possibility of vice city map other place ? Example on the water or any normal place somewhere other than at the up 

example here?
Spoiler

 

 

Edited by Clay

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Posted (edited)

You would need to reconvert the map with Scene2res or change all positions manually (Or maybe someone has a tool which can simply replace the positions?)
But if you want to make it like CodyL (where he had SA and VC map togeher) then it would require more than just swapping the positions , since it changes San Andreas models to VC ones
I made it on 0 0 0 to make it easier , not go out of bounds and make the Radar easily replacable

Edited by ThatsMe

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Ahaa made that when I had my V1 streamer; what I used there was an unstable mess compiled of streaming out / streaming in stuff on the go. It was a huge complicated mess that didn't work as intended I would highly highly recommend against trying to achieve that, MTAs streaming system is too unstable to support it.

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Thank you

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Magic

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Called "scene2res" and notepad++

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