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ThatsMe

[Show] Vice City Continued

312 posts in this topic

----THIS HAS BEEN RELEASED! CHECK PAGE 12!!----CLrXM8s.png
And his lame pictures™
 

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Short answer: its continuation of original vice city map done by Rockstar games which works on san andreas engine.
Whole map concept is to do a stable VC Map including more objects.

As an official idea i will be adding GTA V things such as: Radar , Skins , Weapons , Vehicles (but with custom liveries/textures like VCPD Cruiser) etc.
Some GTA IV Vehicles or Skins are there too (For example Police Merit or Lycan Bike , its just to add better atmosphere and make it more realistic.)



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Note: More Screens availible in Other posts

Edited by ThatsMe
5 people like this

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Man, so nice, i like it, looks pretty good, nice work. Are you going to share the script/map?

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i don't know

keep in mind its a bit edited scene2res converted map (so it lags a lot + sometimes its buggy as hell) but i will try to make it most stable as i can

also it will be on my server

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Since you have a low fog distance I'd recommend you lower the LOD distance by quite a bit (If there are even LODS) will help with lag a lot. Also a static load on initial join if you're not already doing this.

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i don't have lod yet thats why the distance is low

static load? idk about that , last time i did that it lagged my mta lol

//edit alright so next thing will be getting LOD's to work
wish me luck ^^

Edited by ThatsMe

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When using a static load it initially loads up everything at join, so no lag of objects loading / unloading after the initial load.

I used it with my original streamer and it helps a lot.

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This it's a true remastered version of GTA VC Map. Nice job. If you need some tips, remember to PM me.

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thanks! , maybe i will :P

also change of plans , lods will come later because its a bit of work

first ill add more objects , then add lods

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If you keep the LOD distance quite low, you can use the HIGH objects as LODS. I myself was able to max draw distance and use the HIGH objects as LODS but I cannot tell the trick to that quite yet.

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thanks , ill see what i can do

at first i was thinking about reconverting the map with scene2res , after that copying the whole lod table and manually adding all lod model id's to normal objects but thats crap ton of work

Update:

Added Music and Bar into Malibu Club
Music - GTA 4 Tbogt Electro Choc (Whole radio)

Bar - Edited Grand theft international script (still needs some work , also its in polish language ONLY for now)

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How did u get it working?

 

i used the program, but if i load it into my server, nothing happens, just a flickering SA World

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change "preserveMainWorldIntegrity=false" to "preserveMainWorldIntegrity=true" and should work

if not then idk , worked for me lel

Progress:

qtKb5we.jpgxxncIE5.jpg

//edit Even more PROGRESS!

Changes:

*Removed Fake shadows

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And now i need help

does anybody know which vegas road is that?

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and also even more...

fixed missing canopy texture (even tho i will propably change the model to gta 5/gta 4 one or change the textures to high quality ones)
7e6Jbkw.jpg

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^Looks very good dude, cant wait to test it, and its performance. A long time i was looking for a method to port Vice City to MTA:SA. Its boring to see on every server the same map. What about the size, how big will the "Server Download" be? I have tried to port Liberty CIty. It has about 260mb's

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Map: 270-340MB
Rest: Well... whole server might have like 970MB (because im using GTA V stuff too like Cars Weapons Vehicles)

im trying to milk the whole engine lol

 

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haha :D

btw: It looks like the road at the beginning of Las Venturas (if you come from SF Bridge)

 

are you gonna to release a small proof of concept? I really want to work hard on this.

This gonna be the future of MTA (Leaving San Andreas)

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small proof of concept?

you mean like what is the whole server about?

if yes then:

Server will be something like GTA Online but done in MTA SA

it will have most of GTA5 (and Maybe gta 4) + GTA Online Beta stuff

Including vehicles weapons skins etc

basicly its like you are playing gta 5 online but in vice city and worse graphics

also the whole goal is to remake the vice city textures/models + make it more alive

 

maybe later i will even add crystal mv's peds resource , maybe police bots which chase you when you have wanted level and add some misc pedestrians like bum's in the alley's or police officers inside the police station

//edit now time for some remodeling...
im doing the building from last VCS Mission... it will be a bit of work because vice city stories model's are placed a bit different than VC ones

for example if i use this building straight from VCS then there will be 2 roads.. thats why i need to open my 3ds max and edit the whole building (not even ONE model but some of them)

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nice idea, but its gonne to increase the hardware requirements isnt it?

 

Would you send me (maybe a little part) of the vice city map? i want to create the whole Vice City including the story in MTA as an 8 Player multiplayer mode. Scripting is easy for me, but im not getting my converted map 2 run correctly. The problem is, i need the Vice City map including all the proper coordinates for it. some missions i recreated for the SA map, but its not the correct feeling. Or you may explain me exactly what i need 2 do with the converter application.

Edited by blechbox

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its a bit time consuming so maybe later , now im going to open my 3ds max and edit the model

 

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yup he did it sometime ago

+ you can download the newest version in the description i think , its newer than the one on forums

//edit f00k

houston we got a problem

VCS PC edition model is locked.. so.. uhhh

ill try to do a work around

Wohoo... works.. kinda..

GMX3SCA.jpg
now time to put an vcs model there

Edited by ThatsMe

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//edit After some trouble with "File is missing" and not loading objects...
dLZVk4U.jpg

its still not finished , the ground model which i showed up there is broken as hell

 

//edit again..

ill leave it as it is right now
xOTkP8I.jpg

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so ill show some of old stuff which was not showed in this topic

Such as: Some vehicles , Some textures/objects and Nametags

VCPD (yet not finished)
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Vice City Shool bus
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Santo Capro Swift

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Nametag's
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Brucie's apartament from gta 4 (Bad prelight)
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im also waiting for some ideas because idk what i can add next

i know that these are planned:

Trailer park from VCS near sunshine autos

VCS has construction site istnead of sunshine autos and a small shop named sunshine autos (lel wut , english skill 100%) so i will do something like this but istnead Original VC sunshine autos will still stay

Maybe i will add the fun park from VCS (Including working ferris wheel , which you can ride!)

VCS Military Base

San vice Aircraft (already added)

Replace Cortez yacht with gta 5 one (Propably next thing)

Replace More Palms/Trees with GTA 5 Ones (Old gen and next gen)

VCS interiors (+ Maybe option to have own Empires and robbing VCS Shops)

 

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