mouamle Posted May 21, 2016 Share Posted May 21, 2016 Client local sx, sy = guiGetScreenSize () function notify(x, y, w, h, Title, text, fadeTime) local sx, sy = guiGetScreenSize() local tempTextTable = {} local tempText = "" local isShowing = false; local Alpha = 255; local Alpha2 = 180; for token in string.gmatch(text, ".") do table.insert(tempTextTable, token) end local int = 0; for k,v in pairs(tempTextTable) do if ( string.len(tempText) * 10 > w ) then if ( int == 0 ) then tempText = tempText .. "\n" int = 1; end end tempText = tempText .. v; end local notify = { draw = function () dxDrawRectangle( x, y, w, h, tocolor(0, 0, 0, Alpha2) ) -- main dxDrawText(Title, x + 10, y + 5, 0, 0, tocolor( 255, 0, 0, Alpha ), 2) -- title dxDrawLine( x, y, w +x, y, tocolor( 255, 255, 255, Alpha ), 2 ) -- outside dxDrawLine( x, y, x, y + h, tocolor( 255, 255, 255, Alpha ), 2 ) -- outside dxDrawLine( x, y + 40, w +x, y + 40, tocolor( 255, 255, 255, Alpha ), 2 ) -- x --outputChatBox(string.len(text) .. ", " .. w) dxDrawText(text, x + 5, y + 45, 0, 0, tocolor(231, 76, 60, Alpha), 1.5) -- text end, update = function () if ( x > sx ) then --removeEventHandler( "onClientRender", getRootElement(), update ) isShowing = false; else x = x + 10; end end, isOn = function () return isShowing; end } function create () addEventHandler( "onClientRender", getRootElement(), notify.draw ) isShowing = true; setTimer( function () addEventHandler( "onClientRender", getRootElement(), notify.update ) end, fadeTime * 1000, 1) return notify; end return create(); end function ntoX( Title, text, fadeOut ) notify(sx - 300, sy - 100, 300, 100, Title, text, fadeOut) end addEvent( "notify", true ) addEventHandler( "notify", getRootElement(), function ( Title, text, fadeIn ) ntoX(Title, text, fadeIn) end ) Server function send ( playerSource, commandName, ... ) local arg = {...} if ( arg[1] and arg[2] and arg[3] ) then text = string.gsub(arg[2], "_", " ") Title = string.gsub(arg[1], "_", " ") triggerClientEvent( getElementsByType( "player" ),"notify", getRootElement(), Title, text, tonumber(arg[3]) ) else outputChatBox("use it like so: /notify Title Text fadeTime") end end addCommandHandler ( "notify", send ) Link to comment
mouamle Posted May 21, 2016 Author Share Posted May 21, 2016 كف عن ابداعك قبل ان نموت =-= Link to comment
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