Einheit-101 130 Posted January 20, 2019 Author Share Posted January 20, 2019 Yes of course, however i shut down the "real" public map editor, so anyone who wants to map has to get the password for the other map editor. I can PM the password to anyone, if he wants. Link to post
Einheit-101 130 Posted January 24, 2019 Author Share Posted January 24, 2019 I have received another complaint about a player called "coolapple96" because of Teamkilling.... Link to post
R8ZOM 9 Posted January 24, 2019 Share Posted January 24, 2019 Should we add rules ? To make people understand easier. Link to post
Einheit-101 130 Posted January 24, 2019 Author Share Posted January 24, 2019 We dont need to tell certain people that this is not okay, but i hope that mta team will fix that fire issue... Link to post
annonymus0269 0 Posted January 24, 2019 Share Posted January 24, 2019 I finished hunt after bounty. Teamkiller punished. Link to post
Einheit-101 130 Posted January 25, 2019 Author Share Posted January 25, 2019 https://i.imgur.com/SAcF214_d.jpg?maxwidth=640&shape=thumb&fidelity=medium Link to post
R8ZOM 9 Posted January 26, 2019 Share Posted January 26, 2019 @annonymus0269 Lol that reminded me of a Assassin's Creed dialogue. Link to post
annonymus0269 0 Posted January 27, 2019 Share Posted January 27, 2019 AC origins if im not mistaken lol Link to post
Einheit-101 130 Posted February 18, 2019 Author Share Posted February 18, 2019 UPDATE: -Added Carro Armato P26/40 -Added Type 97 Shinhōtō Chi-Ha -Added A15 Crusader Mk. III -Decreased the hilarious amount of damage that tanks received when hit by HE ammo -Disabled collisions of fixed MGs that are placed on some maps -Peds stream distance has been reduced from 500 to 90 because some trolls abused the bad MTA streamer to shoot others through objects by setting everything to low -Implemented a new method of rendering water -Re-added bubble effects for ships, sonar decoys and torpedoes -Players can now select the melee weapon -Added 3 new melee weapons: Hatchet, Bat, Crowbar -Reduced price of anti-tank rifle ammo -Armor does no longer show a "1" below its gadget icon and reduced armor price + amount in shop -Switching a weapon by picking another one up does now add the current clip ammo to the new weapon if ammo is compatible -Picking up flamethrower ammo does now put the ammo directly into the clip -Changing the weapon pickup key does now actually change the tooltip display ingame (was always displayed as "K") -Flamethrower does no longer need to reload, changed clip ammo from 300 to 500 (500 also is maximum ammo now), reduced ammo price -Fixed a bug with exploding tank turrets sinking into the tank -Fixed the correct ID of the LCM landing craft from 545 to 493 -Its no longer possible to pick up a weapon pickup while being in a menu or chat -Ladder climb animation is now properly played everytime -It is no longer possible to start climbing a ladder while flying in air (jumping...) -Grenade throw force no longer resets to 0 randomly when walking on slopes -Flares no longer glitch through the ground (At least 99%) -Flares do now enable even when they hit water -Updated pedwall shader to latest version (Thanks to Ren712 for his awesome work) -[WAR] Diablo has been reworked by JN -Updated [TDM] Italy, [WAR] KDB and [TDM] Forest to latest version bugfixed by JN -Players can no longer desync their animation when faking death while flying off a car roof etc. -Fixed an incompatibility between SSAO shader and some other shaders 2 Link to post
R8ZOM 9 Posted February 19, 2019 Share Posted February 19, 2019 As always, great job Ein ! Ty for the update. 1 Link to post
3NED3 1 Posted February 28, 2019 Share Posted February 28, 2019 time to add WW2 Zombie mod? JAJA Link to post
Einheit-101 130 Posted February 28, 2019 Author Share Posted February 28, 2019 With the performance that we have in MTA a huge "Nope" to add a Zombie mode, but i try to get something similar working for my next server project. But dont expect that soon... Link to post
RussianRick 0 Posted March 31, 2019 Share Posted March 31, 2019 Hello, theme forum still alive? Link to post
Einheit-101 130 Posted March 31, 2019 Author Share Posted March 31, 2019 Of course. New update coming soon, but i cant tell exactly when. 1 Link to post
RussianRick 0 Posted April 1, 2019 Share Posted April 1, 2019 That's awesome! I write not just so, but for the fact that I want to lead a new Russian (CIS) community on the project due to the fact that the old abandoned and died. Link to post
RussianRick 0 Posted April 2, 2019 Share Posted April 2, 2019 What do you think about this? Link to post
Einheit-101 130 Posted April 2, 2019 Author Share Posted April 2, 2019 I have seen someone created a new VK group, is that you? HAWK abandoned the old one due to time issues. I welcome any effort. 1 Link to post
RussianRick 0 Posted April 2, 2019 Share Posted April 2, 2019 (edited) Yes, I created, perhaps a little rude of me so brazen PR, but they all dropped out of the group. If it is not difficult, I would like to ask at least some privilege in order to sort out the same complaints or controversial issues on the server, and such as I noticed there. Edited April 2, 2019 by RussianRick Link to post
Einheit-101 130 Posted April 2, 2019 Author Share Posted April 2, 2019 You talk about Moderator rights? Should be no problem after next update. 1 Link to post
RussianRick 0 Posted April 2, 2019 Share Posted April 2, 2019 A bit of a challenge to sentence translation no.2. The answer is Yes? But after the update, right? Link to post
Einheit-101 130 Posted April 2, 2019 Author Share Posted April 2, 2019 Yes, i update the acl together with the Update. I just need your Account name. 1 Link to post
RussianRick 0 Posted April 3, 2019 Share Posted April 3, 2019 If I understood correctly, this is the Login that I specified when registering: RickAnd Link to post
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