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OOP - Access data

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Is there a way to access the data of another class?

Thing = inherit( Singleton ) 
function Thing:constructor( ) 
    self.myTable = {} 
addEvent("someEvent", true) 
function myFunc(something) 
    triggerClientEvent(client, "haha", root, --How do I access myTable[something] ? 
addEventHandler("someEvent", root, myFunc) 

I know I could do Thing:MyFunc() and then access self.myTable but my question is whether there is an alternative way for this.

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