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List of glitches and problems


njr1489

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Post glitches/problems you have found in .5. What I have for now is:

- I have once used a nitro in the malibu and fell to my death

- VC Game closes for no reson(solution for now is to diconnect and reconnect or close the client)

- RC cars are sometimes locked when I try to carjack someone(not sure if this is a glitch)

- In shoreside vale when you get to portland, there is an invisible dodo(not sure maybe it was my screen)

- In shoreside vale when jumping at a certain spot you are on top of the train station but under the ground

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There was no need to post that. This thead was only to have a list of bugs and see if it can be fixed in the future. I never said fix them now, all I said was post a list of glitches you have found. I was not searching for these bugs on purpose, I just found them when I was playing with other people. Please don't argue about this.

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  • In the Shoreside yakuza ammunation, you sometimes can spawn on the roof or under the map.
  • You can fly around with Pizza Boy bikes :D
  • The ingame MOTD is jibberish (but I think you guys know about this bug)
  • The remote admin tool needs a bit of work:
    • You have to connect before everyone joins or names show as "(null)"
    • A lot of text goes off the side of the text labels
    • It would be nice to have the chat onscreen all the time and have the rest of the stuff in tabs

:)

Edit: Here's another:

http://dodokillers.letzebuerg.org/images/myflyingcar/

Check out those screens BrophY took of me flying my car/dodo :D

Edit2: Another bug with the cars:

It sometimes goes a bit wierd when you get into the car and and character hangs out the door

Take a look: http://www.thegamersalliance.com/dynami ... rBugHi.rar

Edited by Guest
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VC:Stunt :

Sync - has something todo with entering/exiting vehicles.

Die/respawn as a 'Dirt Racer' and you can't enter vehicles -/- when you use /kill it takes you to 0hp but doesnt kill untill you jump :?

VC:Deathmatch :

Various glitches using stubby - mainly because the longer 'break-out' time was removed.

'Dead' people appearing near spawns - because of the character select screen.

..i'l update this when i find more.

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